Files
RPG-Test/src/main.cs
2022-11-15 20:24:50 +01:00

20 lines
291 B
C#

using Godot;
using System;
public class main : Node2D
{
public override void _Ready()
{
}
public override void _Process(float delta)
{
if (Input.IsActionJustReleased("fullscreen"))
{
OS.WindowFullscreen = !OS.WindowFullscreen;
}
}
}