31 lines
1008 B
Plaintext
31 lines
1008 B
Plaintext
[gd_scene load_steps=3 format=3 uid="uid://dxfg62cl12ppw"]
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[ext_resource type="PackedScene" uid="uid://boxvq5qowh8nn" path="res://scenes/3D/3d_cube.tscn" id="1_643fx"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_lxe27"]
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size = Vector2(64, 64)
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[node name="3d_cube_tile" type="Node2D"]
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[node name="static_body_2d" type="StaticBody2D" parent="."]
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position = Vector2(0, 1)
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[node name="collision_shape_2d" type="CollisionShape2D" parent="static_body_2d"]
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position = Vector2(1, -2)
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shape = SubResource("RectangleShape2D_lxe27")
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[node name="sub_viewport_container" type="SubViewportContainer" parent="."]
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offset_left = -115.0
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offset_top = -112.0
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offset_right = 141.0
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offset_bottom = 144.0
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[node name="sub_viewport" type="SubViewport" parent="sub_viewport_container"]
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own_world_3d = true
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transparent_bg = true
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handle_input_locally = false
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size = Vector2i(230, 230)
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render_target_update_mode = 4
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[node name="Node3D" parent="sub_viewport_container/sub_viewport" instance=ExtResource("1_643fx")]
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