started adding sticky messages
This commit is contained in:
64
cmd_sticky.go
Normal file
64
cmd_sticky.go
Normal file
@@ -0,0 +1,64 @@
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package main
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import (
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"log"
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"github.com/bwmarrin/discordgo"
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)
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var sticky_command Command = Command{
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Definition: discordgo.ApplicationCommand{
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Name: "sticky",
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Description: "Stick messages to the bottom of the current channel",
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DefaultMemberPermissions: int64Ptr(discordgo.PermissionManageMessages),
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},
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Interact: func(s *discordgo.Session, i *discordgo.InteractionCreate) {
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s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseModal,
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Data: &discordgo.InteractionResponseData{
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CustomID: "sticky_modal",
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Title: "Sticky message",
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Components: []discordgo.MessageComponent{
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discordgo.ActionsRow{
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Components: []discordgo.MessageComponent{
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discordgo.TextInput{
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CustomID: "sticky_modal_text",
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Label: "Text",
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Style: discordgo.TextInputParagraph,
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Placeholder: "The message you want to stick to the bottom of this channel",
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Required: true,
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MaxLength: 2000,
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Value: "",
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},
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},
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},
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},
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},
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})
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},
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ModalID: "sticky_modal",
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ModalSubmit: func(s *discordgo.Session, i *discordgo.InteractionCreate) {
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text := i.ModalSubmitData().Components[0].(*discordgo.ActionsRow).Components[0].(*discordgo.TextInput).Value
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message, err := s.ChannelMessageSend(i.ChannelID, text)
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if err != nil {
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log.Println(err)
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}
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if addSticky(i.GuildID, i.ChannelID, text, message.ID) {
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s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Data: &discordgo.InteractionResponseData{
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Content: "Sticky message in this channel was updated!",
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Flags: discordgo.MessageFlagsEphemeral,
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},
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})
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} else {
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s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Data: &discordgo.InteractionResponseData{
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Content: "Message sticked to the channel!",
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Flags: discordgo.MessageFlagsEphemeral,
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},
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})
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}
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},
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}
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13
handle_messages.go
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13
handle_messages.go
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@@ -0,0 +1,13 @@
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package main
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import (
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"fmt"
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"github.com/bwmarrin/discordgo"
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)
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func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
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if m.Author.ID != s.State.User.ID {
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fmt.Print(m.Content)
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}
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}
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3
main.go
3
main.go
@@ -38,10 +38,11 @@ func main() {
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} else {
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fmt.Println("Discord session created")
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}
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discord.Identify.Intents = discordgo.IntentsGuildMessages | discordgo.IntentsGuilds
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discord.Identify.Intents = discordgo.IntentsGuildMessages | discordgo.IntentsGuilds | discordgo.IntentMessageContent
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defer removeCommandFromAllGuilds(discord)
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discord.AddHandler(ready)
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discord.AddHandler(interactionCreate)
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discord.AddHandler(messageCreate)
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err = discord.Open()
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if err != nil {
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fmt.Println("error opening connection,", err)
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@@ -12,8 +12,16 @@ func initTables() {
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tag_name TEXT NOT NULL,
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tag_content TEXT NOT NULL,
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guild_id TEXT NOT NULL,
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PRIMARY KEY (tag_id,guild_id)
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);`
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PRIMARY KEY (tag_id, guild_id)
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);
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CREATE TABLE IF NOT EXISTS sticky (
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message_id TEXT NOT NULL,
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channel_id TEXT NOT NULL,
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message_content TEXT NOT NULL,
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guild_id TEXT NOT NULL,
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PRIMARY KEY (channel_id, guild_id)
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);
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`
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_, err := db.Exec(createTableQuery)
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if err != nil {
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@@ -88,3 +96,32 @@ func getTagContent(guildID string, tagID string) string {
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db.QueryRow("SELECT tag_content FROM tags WHERE guild_id = $1 AND tag_id = $2", guildID, tagID).Scan(&tagContent)
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return tagContent
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}
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func addSticky(guildID string, channelID string, messageContent string, messageID string) bool {
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exists := hasSticky(guildID, channelID)
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if exists {
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_, err := db.Exec("UPDATE sticky SET message_content = $1 WHERE guild_id = $2 AND channel_id = $3", messageContent, guildID, channelID)
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if err != nil {
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log.Println(err)
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}
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} else {
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_, err := db.Exec("INSERT INTO sticky (guild_id, channel_id, message_id, message_content) VALUES ($1, $2, $3, $4)", guildID, channelID, messageID, messageContent)
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if err != nil {
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log.Println(err)
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}
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}
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return exists
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}
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func hasSticky(guildID string, channelID string) bool {
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var exists bool
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err := db.QueryRow("SELECT EXISTS (SELECT 1 FROM sticky WHERE guild_id = $1 AND channel_id = $2)", guildID, channelID).Scan(&exists)
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if err != nil {
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log.Println(err)
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}
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return exists
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}
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func updateStickyMessageID(guildID string, channelID string, messageID string) {
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}
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@@ -15,7 +15,7 @@ type Command struct {
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ModalID string
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}
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var commands []Command = []Command{tag_command, short_get_tag_command, dadjoke_command, ping_command, ask_command}
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var commands []Command = []Command{tag_command, short_get_tag_command, dadjoke_command, ping_command, sticky_command, ask_command}
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func ready(s *discordgo.Session, event *discordgo.Ready) {
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for _, guild := range event.Guilds {
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@@ -40,7 +40,7 @@ func interactionCreate(s *discordgo.Session, i *discordgo.InteractionCreate) {
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if command.Autocomplete != nil && i.ApplicationCommandData().Name == command.Definition.Name {
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command.Autocomplete(s, i)
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}
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case discordgo.InteractionModalSubmit: //g has no modal so it crashes
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case discordgo.InteractionModalSubmit:
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if command.ModalSubmit != nil && strings.HasPrefix(i.ModalSubmitData().CustomID, command.ModalID) {
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command.ModalSubmit(s, i)
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}
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