[gd_scene load_steps=7 format=3 uid="uid://dyc3kseph4el7"]

[ext_resource type="Script" path="res://main.gd" id="1_kl8ri"]
[ext_resource type="Texture2D" uid="uid://b3qm246m7pnsx" path="res://assets/Logo_V2.png" id="2_gd222"]
[ext_resource type="Texture2D" uid="uid://dnfq6kug4x6o2" path="res://addons/discord-sdk-gd/nodes/assets/Checked.svg" id="3_wajuo"]
[ext_resource type="Texture2D" uid="uid://compmm3kviqqe" path="res://addons/discord-sdk-gd/nodes/assets/Unchecked.svg" id="4_8hvtu"]
[ext_resource type="Script" path="res://addons/discord-sdk-gd/nodes/debug.gd" id="6_ujijw"]

[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_phc3u"]

[node name="Node" type="Node"]
script = ExtResource("1_kl8ri")

[node name="ColorRect" type="ColorRect" parent="."]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 0
size_flags_vertical = 4
color = Color(0.345098, 0.396078, 0.94902, 1)

[node name="Sprite2D" type="Sprite2D" parent="."]
texture_filter = 4
position = Vector2(580, 308)
scale = Vector2(0.408203, 0.408203)
texture = ExtResource("2_gd222")

[node name="DiscordSDK Test" type="RichTextLabel" parent="."]
anchors_preset = -1
anchor_left = 0.293
anchor_top = 0.59
anchor_right = 0.736
anchor_bottom = 0.727
offset_left = -0.536011
offset_top = -0.319977
offset_right = 0.12793
offset_bottom = -0.0960388
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 4
size_flags_vertical = 4
bbcode_enabled = true
text = "[center][font s=60]DiscordSDK Test"

[node name="DiscordSDKDebug" type="Node" parent="."]
script = ExtResource("6_ujijw")

[node name="ToggleSDK" type="CheckButton" parent="."]
anchors_preset = 4
anchor_top = 0.5
anchor_bottom = 0.5
offset_left = 293.0
offset_top = 142.375
offset_right = 1139.0
offset_bottom = 650.375
grow_vertical = 2
scale = Vector2(0.05, 0.05)
theme_override_icons/checked = ExtResource("3_wajuo")
theme_override_icons/unchecked = ExtResource("4_8hvtu")
theme_override_styles/focus = SubResource("StyleBoxEmpty_phc3u")
button_pressed = true

[connection signal="toggled" from="ToggleSDK" to="." method="_on_toggle_sdk_toggled"]
