fixed a lot of bugs but broke linux support
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10
SConstruct
10
SConstruct
@@ -28,7 +28,9 @@ else:
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# make sure our binding library is properly includes
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env.Append(LIBPATH=["src/lib/discord_game_sdk/bin/"])
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sources = Glob("src/lib/discord_game_sdk/cpp/*.cpp")
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env.Append(CPPPATH=["src/lib/discord_game_sdk/cpp/"]) # this line for some reason doesn't get understanded by most linux distros
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env.Append(
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CPPPATH=["src/lib/discord_game_sdk/cpp/"]
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) # this line for some reason doesn't get understanded by most linux distros
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env.Append(LIBS=["discord_game_sdk"])
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# tweak this if you want to use different folders, or more folders, to store your source code in.
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@@ -51,11 +53,13 @@ env.Depends(
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Copy("$TARGET", "$SOURCE"),
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),
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)
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if(discord_library_second != ""):
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if discord_library_second != "":
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env.Depends(
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library,
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Command(
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"project/addons/discord-sdk-gd/bin/" + libexportfolder + discord_library_second,
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"project/addons/discord-sdk-gd/bin/"
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+ libexportfolder
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+ discord_library_second,
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"src/lib/discord_game_sdk/bin/" + discord_library_second,
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Copy("$TARGET", "$SOURCE"),
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),
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