Merge branch 'main' of https://github.com/vaporvee/discord-sdk-godot into just-add-invites-already
This commit is contained in:
14
.github/ISSUE_TEMPLATE/BUG.yml
vendored
14
.github/ISSUE_TEMPLATE/BUG.yml
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@@ -23,6 +23,8 @@ body:
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label: Version
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label: Version
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description: What version of our software are you running?
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description: What version of our software are you running?
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options:
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options:
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- 1.5
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- 1.4
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- 1.3
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- 1.3
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- 1.2
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- 1.2
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- 1.1
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- 1.1
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@@ -47,6 +49,14 @@ body:
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render: gdscript
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render: gdscript
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validations:
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validations:
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required: true
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required: true
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- type: textarea
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id: log
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attributes:
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label: Godot output
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description: The output log from Godot
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render: shell
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validations:
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required: false
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- type: textarea
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- type: textarea
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id: additional
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id: additional
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attributes:
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attributes:
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@@ -61,5 +71,7 @@ body:
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label: Checks
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label: Checks
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description: Common mistakes (Adding more in the future sorry btw)
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description: Common mistakes (Adding more in the future sorry btw)
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options:
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options:
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- label: I tried reinstalling the addon in a new project.
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- label: I tried reinstalling the addon or tried to fix it myself with other methods.
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required: true
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- label: I tried restarting Discord and Godot completely.
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required: true
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required: true
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14
README.md
14
README.md
@@ -1,7 +1,7 @@
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<img src="/project/assets/Banner.svg" alt="Project Banner" />
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<img src="/project/assets/Banner.svg" alt="Project Banner" />
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<<<<<<< HEAD
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### :warning: This is an early version! MacOS support still doesn't work! In future versions there also will be invites, user info etc. very soon!
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### :warning: This is an early version! MacOS support still doesn't work! In future versions there also will be invites, user info etc. very soon!
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Don't forget to run the following command **if you clone this project** or files will be missing
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Don't forget to run the following command **if you clone this project** or files will be missing
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@@ -40,13 +40,23 @@ func _ready():
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### [Try a built demo](https://github.com/vaporvee/discord-sdk-godot/releases/latest/download/Demo-Export.zip)
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### [Try a built demo](https://github.com/vaporvee/discord-sdk-godot/releases/latest/download/Demo-Export.zip)
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:incoming_envelope: Still questions? write an [issue](https://github.com/vaporvee/discord-sdk-godot/issues)! I'll answer very fast :)
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:incoming_envelope: Still questions? write an [issue](https://github.com/vaporvee/discord-sdk-godot/issues)! I'll answer very fast :)
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=======
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**:warning: This is an early version! MacOS support still doesn't work! In future versions there also will be invites, user info etc. very soon!**
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>>>>>>> fa63df6094ecc20735383edff8de3b017ea2ad24
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**Discord Game SDK support for GDScript in Godot Engine 4.0. with the easiest code pattern!**<br><br>
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**Please leave a star that would really help! And thanks to all the people that already starred this project! ❤️**
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<br />
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<br />
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<br />
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# [Quick start :rocket: (click here)](https://github.com/vaporvee/discord-sdk-godot/wiki/Quick-start)
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<br />
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**A small donation with the sponsor button would be nice if you sell your project with this addon but is of course not mandatory!**
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<br />
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<br />
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### Credit
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### Credit
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[@Pukimaa](https://github.com/pukimaa) - Designer<br>
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[@Pukimaa](https://github.com/pukimaa) - Designer<br>
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[@koyuawsmbrtn](https://github.com/koyuawsmbrtn) - Getting it to work on MacOS (shes giving her best)
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<br />
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<br />
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*This project is not endorsed or affiliated with Discord Inc. or the Godot Foundation.*
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*This project is not endorsed or affiliated with Discord Inc. or the Godot Foundation.*
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@@ -1,7 +1,7 @@
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@tool
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@tool
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extends EditorExportPlugin
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extends EditorExportPlugin
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func _export_file(path, type, features):
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func _export_file(_path, _type, features):
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if features[2] == "windows":
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if features[2] == "windows":
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if features[4] == "x86_64":
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if features[4] == "x86_64":
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add_shared_object("res://addons/discord-sdk-gd/bin/windows/discord_game_sdk.dll",[],"/")
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add_shared_object("res://addons/discord-sdk-gd/bin/windows/discord_game_sdk.dll",[],"/")
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@@ -3,5 +3,5 @@
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name="DiscordSDK"
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name="DiscordSDK"
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description="Discord Game SDK support for GDScript in Godot"
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description="Discord Game SDK support for GDScript in Godot"
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author="vaporvee"
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author="vaporvee"
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version="1.4"
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version="1.5"
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script="plugin.gd"
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script="plugin.gd"
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@@ -5,7 +5,7 @@ const ExportPlugin = preload("export.gd")
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var loaded_exportplugin = ExportPlugin.new()
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var loaded_exportplugin = ExportPlugin.new()
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func _enter_tree():
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func _enter_tree():
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add_autoload_singleton("updater_discordsdk", "sdk_utility.gd")
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add_autoload_singleton("updater_discordsdk", "res://addons/discord-sdk-gd/sdk_utility.gd")
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add_export_plugin(loaded_exportplugin)
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add_export_plugin(loaded_exportplugin)
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func disable_plugin():
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func disable_plugin():
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