diff --git a/README.md b/README.md
index 8329c21..144709b 100644
--- a/README.md
+++ b/README.md
@@ -1,10 +1,7 @@
-
+
-
-
-### :warning: This is an early version! MacOS support still doesn't work! In future versions there also will be invites, user info etc. very soon!
+### This is an early version! In future versions there will be invites, user info etc. very soon!
Don't forget to run the following command **if you clone this project** or files will be missing
-
```sh
python setup.py
```
@@ -19,24 +16,24 @@ python setup.py
extends Node
func _ready():
- Discord_Activity.app_id = 1099618430065324082 # Application ID
- print("Discord working: " + str(Discord_Activity.get_is_discord_working())) # A boolean if everything worked
- Discord_Activity.details = "A demo activity by vaporvee#1231"
- Discord_Activity.state = "Checkpoint 23/23"
+ Discord_SDK.app_id = 1099618430065324082 # Application ID
+ print("Discord working: " + str(Discord_SDK.get_is_discord_working())) # A boolean if everything worked
+ Discord_SDK.details = "A demo activity by vaporvee#1231"
+ Discord_SDK.state = "Checkpoint 23/23"
- Discord_Activity.large_image = "game" # Image key from "Art Assets"
- Discord_Activity.large_image_text = "Try it now!"
- Discord_Activity.small_image = "boss" # Image key from "Art Assets"
- Discord_Activity.small_image_text = "Fighting the end boss! D:"
+ Discord_SDK.large_image = "game" # Image key from "Art Assets"
+ Discord_SDK.large_image_text = "Try it now!"
+ Discord_SDK.small_image = "boss" # Image key from "Art Assets"
+ Discord_SDK.small_image_text = "Fighting the end boss! D:"
+
+ Discord_SDK.start_timestamp = int(Time.get_unix_time_from_system()) # "02:41 elapsed"
+ # Discord_SDK.end_timestamp = int(Time.get_unix_time_from_system()) + 3600 # +1 hour in unix time
- Discord_Activity.start_timestamp = int(Time.get_unix_time_from_system()) # "02:46 elapsed"
- # Discord_Activity.end_timestamp = int(Time.get_unix_time_from_system()) + 3600 # +1 hour in unix time / "01:00 remaining"
-
- Discord_Activity.refresh() # Always refresh after changing the values!
+ Discord_SDK.refresh() # Always refresh after changing the values!
```
-#### Then it will look similar to this:
-
+#### Then it should look like this:
+
### [Try a built demo](https://github.com/vaporvee/discord-sdk-godot/releases/latest/download/Demo-Export.zip)
:incoming_envelope: Still questions? write an [issue](https://github.com/vaporvee/discord-sdk-godot/issues)! I'll answer very fast :)
@@ -45,7 +42,7 @@ func _ready():
### Credit
-[@Pukimaa](https://github.com/pukimaa) - Designer
+[@Pukimaa](https://github.com/pukimaa) - Logo Design
diff --git a/build.py b/build.py
index 5f9ddff..e57dd7d 100644
--- a/build.py
+++ b/build.py
@@ -11,13 +11,13 @@ else:
"Do you want to open only the built project instead of the Godot Editor after building? ([y]es/[n]o): ")
choice = input().lower()
if choice in yes:
- os.system("python -m SCons && python -m SCons target=template_release && cd project && godot")
+ os.system("python3 -m SCons && python3 -m SCons target=template_release && cd project && godot")
elif choice in no:
if os.name == 'nt':
os.system(
- "python -m SCons && python -m SCons target=template_release && godot project\project.godot")
+ "python3 -m SCons && python3 -m SCons target=template_release && godot project\project.godot")
else:
os.system(
- "python -m SCons && python -m SCons target=template_release && godot project/project.godot")
+ "python3 -m SCons && python3 -m SCons target=template_release && godot project/project.godot")
else:
sys.stdout.write("Please respond with 'yes' or 'no'")
diff --git a/project/addons/discord-sdk-gd/bin/macos/discord_game_sdk.dylib b/project/addons/discord-sdk-gd/bin/macos/discord_game_sdk.dylib
new file mode 100644
index 0000000..8f08606
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diff --git a/project/addons/discord-sdk-gd/bin/macos/discord_game_sdk_binding.dylib b/project/addons/discord-sdk-gd/bin/macos/discord_game_sdk_binding.dylib
new file mode 100644
index 0000000..a5af5f0
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diff --git a/project/addons/discord-sdk-gd/bin/macos/discord_game_sdk_binding_debug.dylib b/project/addons/discord-sdk-gd/bin/macos/discord_game_sdk_binding_debug.dylib
new file mode 100644
index 0000000..d15e6bc
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