diff --git a/README.md b/README.md
index 3cce573..9969796 100644
--- a/README.md
+++ b/README.md
@@ -1,6 +1,5 @@
-
+
-# discord-rpc-godot
### This is version 1.0! In future versions there will be lobbies, invites, linux builds etc. very soon!
Don't forget to run the following command **if you clone this project** or the godot-cpp folder will be empty
```sh
@@ -11,7 +10,7 @@ git submodule update --init
2. Enable the addon in your Project Settings under "Plugins" and "DiscordSDK". (if it doesn't show up reopen the project)
3. Create an Application under https://discord.com/developers/applications and get the Application ID
4. (optional) Set images under "Rich Presence" and "Art Assets" and remember the keys
-5. Exporting: You need to copy the `discord_game_sdk.dll` or on linux `discord_game_sdk.so` from `res://addons/discord-rpc-gd/bin/PLATFORM/discord_game_sdk.[dll/.so]` to your exported project in the same directory as `discord_game_sdk_binding_debug.[dll/.so]`
+5. Exporting: You need to copy the `discord_game_sdk.dll` or on linux `discord_game_sdk.so` from `res://addons/discord-sdk-gd/bin/PLATFORM/discord_game_sdk.[dll/.so]` to your exported project in the same directory as `discord_game_sdk_binding_debug.[dll/.so]`
```gdscript
extends Node
diff --git a/SConstruct b/SConstruct
index d2864eb..c2c4a3e 100644
--- a/SConstruct
+++ b/SConstruct
@@ -33,8 +33,10 @@ env.Append(LIBS=[discord_library.replace(".dll", "")])
env.Append(CPPPATH=['src/'])
sources += Glob('src/*.cpp')
-#The finished exports
-library = env.SharedLibrary(target="project/addons/discord-rpc-gd/bin/" + libexportfolder + "discord_game_sdk_binding" + debugsuffix, source=sources)
-env.Depends(library, Command("project/addons/discord-rpc-gd/bin/" + libexportfolder + discord_library, "lib/discord-game-sdk/" + discord_library, Copy("$TARGET", "$SOURCE")))
+# The finished exports
+library = env.SharedLibrary(target="project/addons/discord-sdk-gd/bin/" +
+ libexportfolder + "discord_game_sdk_binding" + debugsuffix, source=sources)
+env.Depends(library, Command("project/addons/discord-sdk-gd/bin/" + libexportfolder +
+ discord_library, "lib/discord-game-sdk/" + discord_library, Copy("$TARGET", "$SOURCE")))
-Default(library)
\ No newline at end of file
+Default(library)
diff --git a/project/addons/discord-rpc-gd/bin/.gdignore b/project/addons/discord-sdk-gd/bin/.gdignore
similarity index 100%
rename from project/addons/discord-rpc-gd/bin/.gdignore
rename to project/addons/discord-sdk-gd/bin/.gdignore
diff --git a/project/addons/discord-rpc-gd/bin/windows/discord_game_sdk.dll b/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk.dll
similarity index 100%
rename from project/addons/discord-rpc-gd/bin/windows/discord_game_sdk.dll
rename to project/addons/discord-sdk-gd/bin/windows/discord_game_sdk.dll
diff --git a/project/addons/discord-rpc-gd/bin/windows/discord_game_sdk_binding.dll b/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding.dll
similarity index 99%
rename from project/addons/discord-rpc-gd/bin/windows/discord_game_sdk_binding.dll
rename to project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding.dll
index 9bc2bf4..5de2e93 100644
Binary files a/project/addons/discord-rpc-gd/bin/windows/discord_game_sdk_binding.dll and b/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding.dll differ
diff --git a/project/addons/discord-rpc-gd/bin/windows/discord_game_sdk_binding_debug.dll b/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding_debug.dll
similarity index 83%
rename from project/addons/discord-rpc-gd/bin/windows/discord_game_sdk_binding_debug.dll
rename to project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding_debug.dll
index 6e72728..84a2a9c 100644
Binary files a/project/addons/discord-rpc-gd/bin/windows/discord_game_sdk_binding_debug.dll and b/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding_debug.dll differ
diff --git a/project/addons/discord-rpc-gd/discord-rpc-gd.gdextension b/project/addons/discord-sdk-gd/discord-rpc-gd.gdextension
similarity index 96%
rename from project/addons/discord-rpc-gd/discord-rpc-gd.gdextension
rename to project/addons/discord-sdk-gd/discord-rpc-gd.gdextension
index a7433a6..87a2e00 100644
--- a/project/addons/discord-rpc-gd/discord-rpc-gd.gdextension
+++ b/project/addons/discord-sdk-gd/discord-rpc-gd.gdextension
@@ -1,6 +1,6 @@
[configuration]
-entry_symbol = "discordrpcgd_library_init"
+entry_symbol = "discordsdkgd_library_init"
[libraries]
diff --git a/project/addons/discord-rpc-gd/discord_coreupdater.gd b/project/addons/discord-sdk-gd/discord_coreupdater.gd
similarity index 100%
rename from project/addons/discord-rpc-gd/discord_coreupdater.gd
rename to project/addons/discord-sdk-gd/discord_coreupdater.gd
diff --git a/project/addons/discord-rpc-gd/plugin.cfg b/project/addons/discord-sdk-gd/plugin.cfg
similarity index 82%
rename from project/addons/discord-rpc-gd/plugin.cfg
rename to project/addons/discord-sdk-gd/plugin.cfg
index 59773e5..cf5f7aa 100644
--- a/project/addons/discord-rpc-gd/plugin.cfg
+++ b/project/addons/discord-sdk-gd/plugin.cfg
@@ -1,7 +1,7 @@
[plugin]
-name="DiscordRPC"
+name="DiscordSDK"
description="Takes the activity manager part from the discord-game-sdk and adds GDscript functionality."
author="vaporvee"
-version="0.1"
+version="1.0"
script="plugin.gd"
diff --git a/project/addons/discord-rpc-gd/plugin.gd b/project/addons/discord-sdk-gd/plugin.gd
similarity index 83%
rename from project/addons/discord-rpc-gd/plugin.gd
rename to project/addons/discord-sdk-gd/plugin.gd
index 7741951..779ff73 100644
--- a/project/addons/discord-rpc-gd/plugin.gd
+++ b/project/addons/discord-sdk-gd/plugin.gd
@@ -2,7 +2,7 @@
extends EditorPlugin
func _enter_tree():
- add_autoload_singleton("discord_coreupdater", "res://addons/discord-rpc-gd/discord_coreupdater.gd")
+ add_autoload_singleton("discord_coreupdater", "res://addons/discord-sdk-gd/discord_coreupdater.gd")
func disable_plugin():
diff --git a/project/project.godot b/project/project.godot
index ff7015c..1751636 100644
--- a/project/project.godot
+++ b/project/project.godot
@@ -10,7 +10,7 @@ config_version=5
[application]
-config/name="GDExtension DiscordRPC Test Project"
+config/name="GDExtension DiscordSDK Test Project"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.0")
boot_splash/bg_color=Color(0.25098, 0.305882, 0.929412, 1)
@@ -20,7 +20,7 @@ config/icon="res://assets/Logo_V2.png"
[autoload]
-discord_coreupdater="*res://addons/discord-rpc-gd/discord_coreupdater.gd"
+discord_coreupdater="*res://addons/discord-sdk-gd/discord_coreupdater.gd"
[dotnet]
@@ -28,7 +28,7 @@ project/assembly_name="GDExtension Test Project"
[editor_plugins]
-enabled=PackedStringArray("res://addons/discord-rpc-gd/plugin.cfg")
+enabled=PackedStringArray("res://addons/discord-sdk-gd/plugin.cfg")
[native_extensions]
diff --git a/src/register_types.cpp b/src/register_types.cpp
index 020f653..3b3e37c 100644
--- a/src/register_types.cpp
+++ b/src/register_types.cpp
@@ -33,7 +33,7 @@ void gdextension_terminate(ModuleInitializationLevel p_level)
extern "C"
{
- GDExtensionBool GDE_EXPORT discordrpcgd_library_init(const GDExtensionInterface *p_interface, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization)
+ GDExtensionBool GDE_EXPORT discordsdkgd_library_init(const GDExtensionInterface *p_interface, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization)
{
godot::GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization);
diff --git a/src/register_types.h b/src/register_types.h
index 61012a7..ca12a98 100644
--- a/src/register_types.h
+++ b/src/register_types.h
@@ -1,7 +1,7 @@
#ifndef REGISTER_TYPES_H
#define REGISTER_TYPES_H
-void initialize_discordrpc_module();
-void uninitialize_discordrpc_module();
+void initialize_discordsdk_module();
+void uninitialize_discordsdk_module();
#endif // REGISTER_TYPES_H
\ No newline at end of file