diff --git a/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding.dll b/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding.dll index bcc3871..158a347 100644 Binary files a/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding.dll and b/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding.dll differ diff --git a/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding_debug.dll b/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding_debug.dll index 789a798..30004f6 100644 Binary files a/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding_debug.dll and b/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding_debug.dll differ diff --git a/project/addons/discord-sdk-gd/export.gd b/project/addons/discord-sdk-gd/export.gd index b7e815d..e01b294 100644 --- a/project/addons/discord-sdk-gd/export.gd +++ b/project/addons/discord-sdk-gd/export.gd @@ -12,3 +12,6 @@ func _export_file(_path, _type, features): elif features[2] == "macos": add_shared_object("res://addons/discord-sdk-gd/bin/macos/libdiscord_game_sdk.dylib",[],"/") add_shared_object("res://addons/discord-sdk-gd/bin/macos/libdiscord_game_sdk_aarch64.dylib",[],"/") + +func _get_name(): + pass