performance and code structure improvements

This commit is contained in:
2023-11-30 19:43:15 +01:00
parent d744144d6d
commit 6121ce5418
12 changed files with 47 additions and 92 deletions

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@@ -3,5 +3,5 @@
name="DiscordSDK"
description="Discord Game SDK support for GDScript in Godot"
author="vaporvee"
version="3.2"
version="3.3"
script="plugin.gd"

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@@ -13,7 +13,6 @@ func _enter_tree() -> void:
ProjectSettings.set_setting("DiscordSDK/EditorPresence/enabled",false)
ProjectSettings.set_as_basic("DiscordSDK/EditorPresence/enabled",true)
ProjectSettings.set_initial_value("DiscordSDK/EditorPresence/enabled",false)
ProjectSettings.set_restart_if_changed("DiscordSDK/EditorPresence/enabled",true)
func _enable_plugin() -> void:
if FileAccess.file_exists(ProjectSettings.globalize_path("res://") + "addons/discord-sdk-gd/bin/.gdignore"):

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@@ -13,7 +13,7 @@ config_version=5
config/name="GDExtension DiscordSDK Test Project"
config/tags=PackedStringArray("vaporvee")
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.1")
config/features=PackedStringArray("4.2")
boot_splash/bg_color=Color(0.25098, 0.305882, 0.929412, 1)
boot_splash/image="res://assets/Banner_v1.png"
boot_splash/fullsize=false