diff --git a/project/addons/discord-rpc-gd/bin/windows/discord_game_sdk_binding_debug.dll b/project/addons/discord-rpc-gd/bin/windows/discord_game_sdk_binding_debug.dll index 909c081..df09c72 100644 Binary files a/project/addons/discord-rpc-gd/bin/windows/discord_game_sdk_binding_debug.dll and b/project/addons/discord-rpc-gd/bin/windows/discord_game_sdk_binding_debug.dll differ diff --git a/project/main.gd b/project/main.gd index 533702a..b7c181b 100644 --- a/project/main.gd +++ b/project/main.gd @@ -4,4 +4,4 @@ func _ready(): DiscordActivity.set_app_id(918857075105349632) DiscordActivity.set_details("Made with GDExtension") DiscordActivity.set_state("This is a test from GDScript in Godot 4") #TODO:Change functions to variables if possible - DiscordActivity.refresh_activity() + DiscordActivity.refresh() diff --git a/src/main.cpp b/src/main.cpp index e33609e..b7752da 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -19,7 +19,7 @@ void DiscordSDK::_bind_methods() ClassDB::bind_method(D_METHOD("set_app_id"), &DiscordSDK::set_app_id); ClassDB::bind_method(D_METHOD("set_state"), &DiscordSDK::set_state); ClassDB::bind_method(D_METHOD("set_details"), &DiscordSDK::set_details); - ClassDB::bind_method(D_METHOD("refresh_activity"), &DiscordSDK::refresh_activity); + ClassDB::bind_method(D_METHOD("refresh"), &DiscordSDK::refresh); } DiscordSDK *DiscordSDK::get_singleton() @@ -70,7 +70,7 @@ void DiscordSDK::set_details(String details) activity.SetDetails(details.utf8().get_data()); } -void DiscordSDK::refresh_activity() +void DiscordSDK::refresh() { core->ActivityManager().UpdateActivity(activity, [](discord::Result result) {}); } \ No newline at end of file diff --git a/src/main.h b/src/main.h index cc50eff..2f12361 100644 --- a/src/main.h +++ b/src/main.h @@ -24,7 +24,7 @@ public: void debug(); void coreupdate(); - void refresh_activity(); + void refresh(); void set_app_id(int64_t appid); void set_state(String state); void set_details(String details);