added option to manage token automatically

This commit is contained in:
2025-03-24 17:45:00 +01:00
parent 8e029178cd
commit 91d592c484
7 changed files with 147 additions and 23 deletions

View File

@@ -10,9 +10,6 @@ script/source = "extends Node
@onready var animation_player: AnimationPlayer = $Panel/TextureRect/AnimationPlayer @onready var animation_player: AnimationPlayer = $Panel/TextureRect/AnimationPlayer
func _ready():
DiscordUtil.connect(\"activity_join_request\",_on_activity_join_request)
func _process(_delta) -> void: func _process(_delta) -> void:
if(false): if(false):
$Panel/TextureRect.self_modulate = Color(\"#3eff8d\") $Panel/TextureRect.self_modulate = Color(\"#3eff8d\")

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@@ -43,8 +43,9 @@ text = "[center][font s=60]DiscordUtil Test"
script = ExtResource("6_ujijw") script = ExtResource("6_ujijw")
[node name="DiscordConnector" type="DiscordConnector" parent="."] [node name="DiscordConnector" type="DiscordConnector" parent="."]
app_id = 1099618430065324082
auto_connect = true auto_connect = true
app_id = 1099618430065324082
encryption_key = "H8jOL;.+F9B7&/jLb:Yr_,V'He/nRQw.wII8GE1$l_P,&YG)Yc"
script = ExtResource("3_h2yge") script = ExtResource("3_h2yge")
[connection signal="user_connected" from="DiscordConnector" to="DiscordConnector" method="_on_user_connected"] [connection signal="user_connected" from="DiscordConnector" to="DiscordConnector" method="_on_user_connected"]

View File

@@ -8,6 +8,9 @@
#define SET_GET(class_name, variable, setter, ...) decltype(class_name::variable) class_name::get_##variable() { return variable; } void class_name::set_##variable(decltype(class_name::variable) value) { variable = value; setter; } #define SET_GET(class_name, variable, setter, ...) decltype(class_name::variable) class_name::get_##variable() { return variable; } void class_name::set_##variable(decltype(class_name::variable) value) { variable = value; setter; }
#define RESOLVE_TYPE(default_value) \ #define RESOLVE_TYPE(default_value) \
typename std::conditional<std::is_same<decltype(default_value), int>::value, int64_t, decltype(default_value)>::type typename std::conditional<std::is_same<decltype(default_value), const char (&)[1]>::value, godot::String, \
typename std::conditional<std::is_same<decltype(default_value), bool>::value, bool, \
typename std::conditional<std::is_integral<decltype(default_value)>::value, int64_t, \
decltype(default_value)>::type>::type>::type
#define H_SET_GET(property_name, default_value) private: RESOLVE_TYPE(default_value) property_name = default_value; public: RESOLVE_TYPE(default_value) get_##property_name(); void set_##property_name(RESOLVE_TYPE(default_value) value); #define H_SET_GET(property_name, default_value) private: RESOLVE_TYPE(default_value) property_name = default_value; public: RESOLVE_TYPE(default_value) get_##property_name(); void set_##property_name(RESOLVE_TYPE(default_value) value);

View File

@@ -4,10 +4,15 @@ DiscordConnector *DiscordConnector::singleton = nullptr;
void DiscordConnector::_bind_methods() void DiscordConnector::_bind_methods()
{ {
BIND_SET_GET(DiscordConnector, app_id, Variant::STRING, godot::PROPERTY_HINT_RANGE, "-99999,99999,or_less,or_greater,hide_slider");
BIND_SET_GET(DiscordConnector, auto_connect, Variant::BOOL); BIND_SET_GET(DiscordConnector, auto_connect, Variant::BOOL);
BIND_SET_GET(DiscordConnector, app_id, Variant::STRING, godot::PROPERTY_HINT_RANGE, "-99999,99999,or_less,or_greater,hide_slider");
BIND_SET_GET(DiscordConnector, encryption_key, Variant::STRING, godot::PROPERTY_HINT_PASSWORD);
BIND_SET_GET(DiscordConnector, token_auto_manage, Variant::BOOL); BIND_SET_GET(DiscordConnector, token_auto_manage, Variant::BOOL);
BIND_METHOD(DiscordConnector, connect); BIND_METHOD(DiscordConnector, connect_user);
BIND_METHOD(DiscordConnector, update_user_token);
BIND_METHOD(DiscordConnector, get_access_token);
BIND_METHOD(DiscordConnector, get_refresh_token);
BIND_METHOD(DiscordConnector, get_expires_in);
BIND_SIGNAL(user_connected, PropertyInfo(Variant::STRING, "access_token"), PropertyInfo(Variant::STRING, "refresh_token"), PropertyInfo(Variant::INT, "expires_in")); BIND_SIGNAL(user_connected, PropertyInfo(Variant::STRING, "access_token"), PropertyInfo(Variant::STRING, "refresh_token"), PropertyInfo(Variant::INT, "expires_in"));
} }
DiscordConnector::DiscordConnector() DiscordConnector::DiscordConnector()
@@ -26,12 +31,34 @@ DiscordConnector *DiscordConnector::get_singleton()
void DiscordConnector::_ready() void DiscordConnector::_ready()
{ {
client = std::make_shared<discordpp::Client>(); client = std::make_shared<discordpp::Client>();
if (encryption_key == "")
{
if (!Engine::get_singleton()->is_editor_hint() && !editor_process) if (!Engine::get_singleton()->is_editor_hint() && !editor_process)
{ {
if (auto_connect) if (auto_connect)
connect_user(); connect_user();
} }
} }
else if (token_auto_manage)
{
ConfigFile config = DiscordUtil::get_singleton()->get_tokens(encryption_key);
if (config.has_section_key("tokens", "access_token") && config.has_section_key("tokens", "refresh_token") && config.has_section_key("tokens", "expires_in"))
{
access_token = config.get_value("tokens", "access_token");
refresh_token = config.get_value("tokens", "refresh_token");
expires_in = config.get_value("tokens", "expires_in");
update_user_token(access_token);
}
else
{
if (!Engine::get_singleton()->is_editor_hint() && !editor_process)
{
if (auto_connect)
connect_user();
}
}
}
}
void DiscordConnector::_process(double delta) void DiscordConnector::_process(double delta)
{ {
@@ -39,6 +66,21 @@ void DiscordConnector::_process(double delta)
{ {
discordpp::RunCallbacks(); discordpp::RunCallbacks();
} }
if (encryption_key == "")
{
DiscordUtil::get_singleton()->delete_tokens();
encryption_key = DiscordUtil::get_singleton()->generate_encryption_key();
}
}
void DiscordConnector::set_auto_connect(bool value)
{
auto_connect = value;
}
bool DiscordConnector::get_auto_connect()
{
return auto_connect;
} }
void DiscordConnector::set_app_id(int64_t value) void DiscordConnector::set_app_id(int64_t value)
@@ -61,14 +103,14 @@ bool DiscordConnector::get_token_auto_manage()
return token_auto_manage; return token_auto_manage;
} }
void DiscordConnector::set_auto_connect(bool value) void DiscordConnector::set_encryption_key(String value)
{ {
auto_connect = value; encryption_key = value;
} }
bool DiscordConnector::get_auto_connect() String DiscordConnector::get_encryption_key()
{ {
return auto_connect; return encryption_key;
} }
void DiscordConnector::connect_user() void DiscordConnector::connect_user()
@@ -95,18 +137,42 @@ void DiscordConnector::connect_user()
int32_t expiresIn, int32_t expiresIn,
std::string scope) { std::string scope) {
if (result.Successful()) { if (result.Successful()) {
DiscordConnector::get_singleton()->emit_signal("user_connected", accessToken.c_str(), refreshToken.c_str(), expiresIn); emit_signal("user_connected", accessToken.c_str(), refreshToken.c_str(), expiresIn);
if (token_auto_manage)
{
DiscordUtil::get_singleton()->save_tokens(accessToken.c_str(), refreshToken.c_str(), expiresIn, encryption_key);
}
} else { } else {
UtilityFunctions::push_error("Access token error: " + String(result.Error().c_str())); UtilityFunctions::push_error("Access token error: " + String(result.Error().c_str()));
return; return;
} }
client->UpdateToken(discordpp::AuthorizationTokenType::Bearer, accessToken, [this](discordpp::ClientResult result) { update_user_token(accessToken.c_str());
});
} });
}
void DiscordConnector::update_user_token(String access_token)
{
client->UpdateToken(discordpp::AuthorizationTokenType::Bearer, access_token.utf8().get_data(), [this](discordpp::ClientResult result)
{
if(result.Successful()) { if(result.Successful()) {
client->Connect(); client->Connect();
} else { } else {
UtilityFunctions::push_error("Token update error: " + String(result.Error().c_str())); UtilityFunctions::push_error("Token update error: " + String(result.Error().c_str()));
}
});
});
} }); } });
} }
String DiscordConnector::get_access_token()
{
return access_token;
}
String DiscordConnector::get_refresh_token()
{
return refresh_token;
}
int64_t DiscordConnector::get_expires_in()
{
return expires_in;
}

View File

@@ -2,6 +2,7 @@
#define DISCORD_CONNECTOR_H #define DISCORD_CONNECTOR_H
#include "discord_social_sdk.h" #include "discord_social_sdk.h"
#include "../util.h"
using namespace godot; using namespace godot;
@@ -23,10 +24,20 @@ public:
std::shared_ptr<discordpp::Client> client; std::shared_ptr<discordpp::Client> client;
H_SET_GET(app_id, 0) H_SET_GET(app_id, 0)
H_SET_GET(encryption_key, "")
H_SET_GET(token_auto_manage, true) H_SET_GET(token_auto_manage, true)
H_SET_GET(auto_connect, false) H_SET_GET(auto_connect, false)
String access_token;
String refresh_token;
int64_t expires_in;
String get_access_token();
String get_refresh_token();
int64_t get_expires_in();
void connect_user(); void connect_user();
void update_user_token(String access_token);
String refresh_user_token(String refresh_token);
DiscordConnector(); DiscordConnector();
~DiscordConnector(); ~DiscordConnector();

View File

@@ -6,6 +6,8 @@ void DiscordUtil::_bind_methods()
{ {
BIND_METHOD(DiscordUtil, debug); BIND_METHOD(DiscordUtil, debug);
BIND_METHOD(DiscordUtil, run_callbacks); BIND_METHOD(DiscordUtil, run_callbacks);
BIND_METHOD(DiscordUtil, save_tokens, "access_token", "refresh_token", "expires_in", "encryption_key");
BIND_METHOD(DiscordUtil, generate_encryption_key);
} }
DiscordUtil::DiscordUtil() DiscordUtil::DiscordUtil()
@@ -194,3 +196,41 @@ Dictionary DiscordUtil::relationship2dict(discordpp::RelationshipHandle relation
dict_relationship.make_read_only();*/ dict_relationship.make_read_only();*/
return dict_relationship; return dict_relationship;
} }
String DiscordUtil::generate_encryption_key()
{
const char *charset = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789!\"$%&/()=?*+#-.,;:_'";
String key;
for (int i = 0; i < 50; i++)
{
key += charset[rand() % strlen(charset)];
}
return key;
}
void DiscordUtil::save_tokens(String access_token, String refresh_token, int64_t expires_in, String encryption_key)
{
ConfigFile config;
config.set_value("tokens", "access_token", access_token);
config.set_value("tokens", "refresh_token", refresh_token);
config.set_value("tokens", "expires_in", expires_in);
config.save_encrypted_pass("user://discord_data.binary", encryption_key);
}
void DiscordUtil::delete_tokens()
{
ConfigFile config;
config.save("user://discord_data.binary");
}
ConfigFile DiscordUtil::get_tokens(String encryption_key)
{
ConfigFile config;
Error err = config.load_encrypted_pass("user://discord_data.binary", encryption_key);
if (err != OK)
{
config.save("user://discord_data.binary");
return ConfigFile();
}
return config;
}

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@@ -8,6 +8,7 @@
#include <godot_cpp/core/class_db.hpp> #include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/core/class_db.hpp> #include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/variant/utility_functions.hpp> #include <godot_cpp/variant/utility_functions.hpp>
#include <godot_cpp/classes/config_file.hpp>
using namespace godot; using namespace godot;
@@ -30,6 +31,11 @@ public:
Dictionary relationship2dict(discordpp::RelationshipHandle relationship); Dictionary relationship2dict(discordpp::RelationshipHandle relationship);
Dictionary user2dict(discordpp::UserHandle user); Dictionary user2dict(discordpp::UserHandle user);
void save_tokens(String access_token, String refresh_token, int64_t expires_in, String encryption_key);
String generate_encryption_key();
void delete_tokens();
ConfigFile get_tokens(String encryption_key);
void debug(); void debug();
void run_callbacks(); void run_callbacks();
}; };