renamed the rest

This commit is contained in:
Yannik
2023-04-26 16:12:59 +02:00
parent a4ff4fd36a
commit 921c4189c1
5 changed files with 7 additions and 7 deletions

View File

@@ -1,4 +1,4 @@
#include "activity.h" #include "discordgodot.h"
#include "./discord-game-sdk-cpp/discord.h" #include "./discord-game-sdk-cpp/discord.h"
#include <godot_cpp/core/class_db.hpp> #include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/classes/editor_plugin.hpp> #include <godot_cpp/classes/editor_plugin.hpp>

View File

@@ -1,5 +1,5 @@
#ifndef ACTIVITY_H #ifndef DISCORDGODOT_H
#define ACTIVITY_H #define DISCORDGODOT_H
#include <stdio.h> #include <stdio.h>
#include <godot_cpp/classes/object.hpp> #include <godot_cpp/classes/object.hpp>

View File

@@ -6,17 +6,17 @@
#include <godot_cpp/classes/engine.hpp> #include <godot_cpp/classes/engine.hpp>
#include <godot_cpp/godot.hpp> #include <godot_cpp/godot.hpp>
#include "activity.h" #include "discordgodot.h"
using namespace godot; using namespace godot;
static Discord_SDK *discordactivity; static Discord_SDK *discordsdk;
void gdextension_initialize(ModuleInitializationLevel p_level) void gdextension_initialize(ModuleInitializationLevel p_level)
{ {
if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE) if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE)
{ {
ClassDB::register_class<Discord_SDK>(); ClassDB::register_class<Discord_SDK>();
discordactivity = memnew(Discord_SDK); discordsdk = memnew(Discord_SDK);
Engine::get_singleton()->register_singleton("Discord_SDK", Discord_SDK::get_singleton()); Engine::get_singleton()->register_singleton("Discord_SDK", Discord_SDK::get_singleton());
} }
} }
@@ -26,7 +26,7 @@ void gdextension_terminate(ModuleInitializationLevel p_level)
if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE) if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE)
{ {
Engine::get_singleton()->unregister_singleton("Discord_SDK"); Engine::get_singleton()->unregister_singleton("Discord_SDK");
memdelete(discordactivity); memdelete(discordsdk);
} }
} }