diff --git a/project/addons/discord-rpc-gd/bin/libgd-discordrpc.linux.template_debug.x86_64.so b/project/addons/discord-rpc-gd/bin/libgd-discordrpc.linux.template_debug.x86_64.so index fee849c..0d3d123 100755 Binary files a/project/addons/discord-rpc-gd/bin/libgd-discordrpc.linux.template_debug.x86_64.so and b/project/addons/discord-rpc-gd/bin/libgd-discordrpc.linux.template_debug.x86_64.so differ diff --git a/project/main.tscn b/project/main.tscn index e304f24..3b5d76e 100644 --- a/project/main.tscn +++ b/project/main.tscn @@ -1,6 +1,4 @@ -[gd_scene load_steps=2 format=3 uid="uid://dmx2xuigcpvt4"] - -[ext_resource type="Texture2D" uid="uid://cswr8vy4lt7dt" path="res://icon.png" id="1_qdvaq"] +[gd_scene format=3 uid="uid://dmx2xuigcpvt4"] [node name="Node" type="Node"] @@ -10,5 +8,3 @@ offset_bottom = 29.0 text = "Click me!" [node name="DiscordRPC" type="DiscordRPC" parent="."] -position = Vector2(0.847451, 10.8162) -texture = ExtResource("1_qdvaq") diff --git a/src/main.cpp b/src/main.cpp index 94a92ed..b0291b8 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -4,8 +4,9 @@ #include "./discord-game-sdk-cpp/discord.h" using namespace godot; +using namespace discord; -discord::Core* core{}; +Core* core{}; void DiscordRPC::_bind_methods() { } @@ -20,13 +21,12 @@ DiscordRPC::~DiscordRPC() { } void DiscordRPC::_ready() { - UtilityFunctions::print("HELLO MOM"); - discord::Result res /*= discord::Core::Create(53908232506183680, DiscordCreateFlags_NoRequireDiscord, &core)*/; - //discord::Activity activity{}; + UtilityFunctions::print(core); + //auto res = Core::Create(53908232506183680, DiscordCreateFlags_NoRequireDiscord, &core); + Activity activity{}; //activity.SetState("Testing"); //activity.SetDetails("Fruit Loops"); - //core->ActivityManager().UpdateActivity(activity, [](discord::Result res) { - + //core->ActivityManager().UpdateActivity(activity, [](Result res) { //}); }