more gdscript bindings
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@@ -1,6 +1,7 @@
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extends Node
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# Called when the node enters the scene tree for the first time.
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func _ready():
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DiscordSDK.debug()
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DiscordSDK.set_app_id(918857075105349632)
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DiscordSDK.set_details("Made with GDExtension")
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DiscordSDK.set_state("This is a test from GDScript in Godot 4") #TODO:Change functions to variables if possible
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DiscordSDK.refresh_activity()
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