fixed plugin not enabling #36

This commit is contained in:
Yannik
2023-08-29 12:45:08 +02:00
parent 0686fad440
commit a57c78146e
6 changed files with 47 additions and 6 deletions

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@@ -3,15 +3,15 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://ufh1hha1ehui"
path="res://.godot/imported/Debug.svg-c87ff9d4b4b0e718ec457560f6c420dc.ctex"
path="res://.godot/imported/Debug.svg-97b25f5d09dbf04212867cd1a46cf368.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://addons/discord-sdk-gd/nodes/assets/Debug.svg"
dest_files=["res://.godot/imported/Debug.svg-c87ff9d4b4b0e718ec457560f6c420dc.ctex"]
source_file="res://addons/discord-sdk-gd/Debug.svg"
dest_files=["res://.godot/imported/Debug.svg-97b25f5d09dbf04212867cd1a46cf368.ctex"]
[params]

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@@ -3,5 +3,5 @@
name="DiscordSDK"
description="Discord Game SDK support for GDScript in Godot"
author="vaporvee"
version="3.1"
version="3.2"
script="plugin.gd"

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@@ -2,7 +2,7 @@
extends EditorPlugin
const DiscordSDKDebug = preload("res://addons/discord-sdk-gd/nodes/debug.gd")
const DiscordSDKDebug_icon = preload("res://addons/discord-sdk-gd/nodes/assets/Debug.svg")
const DiscordSDKDebug_icon = preload("res://addons/discord-sdk-gd/Debug.svg")
var loaded_DiscordSDKDebug = DiscordSDKDebug.new()
var restart_window: Control = preload("res://addons/discord-sdk-gd/restart_window.tscn").instantiate()