should build again lol
This commit is contained in:
10
src/main.cpp
10
src/main.cpp
@@ -1,7 +1,7 @@
|
||||
#include "main.h"
|
||||
#include <godot_cpp/core/class_db.hpp>
|
||||
#include <godot_cpp/variant/utility_functions.hpp>
|
||||
#include <"./discord-game-sdk-cpp/discord.h">
|
||||
#include "./discord-game-sdk-cpp/discord.h"
|
||||
|
||||
using namespace godot;
|
||||
using namespace discord;
|
||||
@@ -22,14 +22,14 @@ DiscordRPC::~DiscordRPC() {
|
||||
|
||||
void DiscordRPC::_ready() {
|
||||
UtilityFunctions::print(core);
|
||||
discord::Result res = Core::Create(53908232506183680, DiscordCreateFlags_NoRequireDiscord, &core);
|
||||
Activity activity{};
|
||||
discord::Result res /*= Core::Create(53908232506183680, DiscordCreateFlags_NoRequireDiscord, &core)*/;
|
||||
/*Activity activity{};
|
||||
activity.SetState("Testing");
|
||||
activity.SetDetails("Fruit Loops");
|
||||
core->ActivityManager().UpdateActivity(activity, [](Result res) {
|
||||
});
|
||||
});*/
|
||||
}
|
||||
|
||||
void DiscordRPC::_process(float delta) {
|
||||
::core->RunCallbacks();
|
||||
//::core->RunCallbacks();
|
||||
}
|
Reference in New Issue
Block a user