Revert "setup rpc but crashes" wrong branch
This reverts commit 4686612abf.
			
			
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							| @@ -5,19 +5,19 @@ import os | ||||
| env = SConscript("src/lib/godot-cpp/SConstruct") | ||||
|  | ||||
| # Check our platform specifics | ||||
| # if env["platform"] == "macos": | ||||
| #    discord_library = "libdiscord_game_sdk.dylib" | ||||
| #    discord_library_second = "libdiscord_game_sdk_aarch64.dylib" | ||||
| #    libexportfolder = "/macos/" | ||||
| if env["platform"] == "macos": | ||||
|     discord_library = "libdiscord_game_sdk.dylib" | ||||
|     discord_library_second = "libdiscord_game_sdk_aarch64.dylib" | ||||
|     libexportfolder = "/macos/" | ||||
|  | ||||
| # elif env["platform"] in ("linuxbsd", "linux"): | ||||
| #    discord_library = "libdiscord_game_sdk.so" | ||||
| #    discord_library_second = "" | ||||
| #    libexportfolder = "/linux/" | ||||
| elif env["platform"] in ("linuxbsd", "linux"): | ||||
|     discord_library = "libdiscord_game_sdk.so" | ||||
|     discord_library_second = "" | ||||
|     libexportfolder = "/linux/" | ||||
|  | ||||
| if env["platform"] == "windows": | ||||
|     discord_library = "discord-rpc.dll" | ||||
|     # discord_library_second = "discord_game_sdk_x86.dll" | ||||
| elif env["platform"] == "windows": | ||||
|     discord_library = "discord_game_sdk.dll" | ||||
|     discord_library_second = "discord_game_sdk_x86.dll" | ||||
|     libexportfolder = "/windows/" | ||||
|  | ||||
| if env["target"] == "template_debug": | ||||
| @@ -26,12 +26,14 @@ else: | ||||
|     debugsuffix = "" | ||||
|  | ||||
| # make sure our binding library is properly includes | ||||
| env.Append(LIBPATH=["src/lib/discord-rpc/builds/install/win64-dynamic/lib/"]) | ||||
| env.Append(LIBS=["discord-rpc"]) | ||||
| env.Append(LIBPATH=["src/lib/discord_game_sdk/bin/"]) | ||||
| sources = Glob("src/lib/discord_game_sdk/cpp/*.cpp") | ||||
| env.Append(CPPPATH=["src/lib/discord_game_sdk/cpp/"]) | ||||
| env.Append(LIBS=["discord_game_sdk"]) | ||||
|  | ||||
| # tweak this if you want to use different folders, or more folders, to store your source code in. | ||||
| env.Append(CPPPATH=["src/"]) | ||||
| sources = Glob("src/*.cpp") | ||||
| sources += Glob("src/*.cpp") | ||||
|  | ||||
| # The finished exports | ||||
| library = env.SharedLibrary( | ||||
| @@ -45,17 +47,17 @@ env.Depends( | ||||
|     library, | ||||
|     Command( | ||||
|         "project/addons/discord-sdk-gd/bin/" + libexportfolder + discord_library, | ||||
|         "src/lib/discord-rpc/builds/install/win64-dynamic/bin/" + discord_library, | ||||
|         "src/lib/discord_game_sdk/bin/" + discord_library, | ||||
|         Copy("$TARGET", "$SOURCE"), | ||||
|     ), | ||||
| ) | ||||
| env.Depends( | ||||
|     library, | ||||
|     Command( | ||||
|         "project/addons/discord-sdk-gd/bin/" + libexportfolder + discord_library_second, | ||||
|         "src/lib/discord_game_sdk/bin/" + discord_library_second, | ||||
|         Copy("$TARGET", "$SOURCE"), | ||||
|     ), | ||||
| ) | ||||
| # env.Depends( | ||||
| #    library, | ||||
| #    Command( | ||||
| #        "project/addons/discord-sdk-gd/bin/" + libexportfolder + discord_library_second, | ||||
| #        "src/lib/discord_game_sdk/bin/" + discord_library_second, | ||||
| #        Copy("$TARGET", "$SOURCE"), | ||||
| #    ), | ||||
| # ) | ||||
|  | ||||
| Default(library) | ||||
|   | ||||
										
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							| @@ -19,8 +19,8 @@ linux.release.rv64 = "bin/linux/libdiscord_game_sdk_binding.so" | ||||
|  | ||||
| macos.debug = "bin/macos/libdiscord_game_sdk.dylib" | ||||
| macos.release = "bin/macos/libdiscord_game_sdk.dylib" | ||||
| windows.debug.x86_64 = "bin/windows/discord-rpc.dll" | ||||
| windows.release.x86_64 = "bin/windows/discord-rpc.dll" | ||||
| windows.debug.x86_64 = "bin/windows/discord_game_sdk.dll" | ||||
| windows.release.x86_64 = "bin/windows/discord_game_sdk.dll" | ||||
| linux.debug.x86_64 = "bin/linux/libdiscord_game_sdk.so" | ||||
| linux.release.x86_64 = "bin/linux/libdiscord_game_sdk.so" | ||||
| linux.debug.arm64 = "bin/linux/libdiscord_game_sdk.so" | ||||
|   | ||||
							
								
								
									
										38
									
								
								setup.py
									
									
									
									
									
								
							
							
						
						
									
										38
									
								
								setup.py
									
									
									
									
									
								
							| @@ -3,6 +3,42 @@ from distutils.dir_util import copy_tree | ||||
| import shutil | ||||
| import os | ||||
|  | ||||
| os.system("python ./src/lib/discord-rpc/build.py") | ||||
| with zipfile.ZipFile("src/lib/discord_game_sdk.zip", "r") as zip_ref: | ||||
|     zip_ref.extractall("src/lib/discord_game_sdk/") | ||||
|  | ||||
| copy_tree("src/lib/discord_game_sdk/lib/", "src/lib/discord_game_sdk/bin/") | ||||
| os.rename( | ||||
|     "src/lib/discord_game_sdk/bin/aarch64/discord_game_sdk.dylib", | ||||
|     "src/lib/discord_game_sdk/bin/aarch64/libdiscord_game_sdk_aarch64.dylib", | ||||
| ) | ||||
| os.rename( | ||||
|     "src/lib/discord_game_sdk/bin/x86_64/discord_game_sdk.dylib", | ||||
|     "src/lib/discord_game_sdk/bin/x86_64/libdiscord_game_sdk.dylib", | ||||
| ) | ||||
| os.rename( | ||||
|     "src/lib/discord_game_sdk/bin/x86_64/discord_game_sdk.so", | ||||
|     "src/lib/discord_game_sdk/bin/x86_64/libdiscord_game_sdk.so", | ||||
| ) | ||||
| os.rename( | ||||
|     "src/lib/discord_game_sdk/bin/x86/discord_game_sdk.dll", | ||||
|     "src/lib/discord_game_sdk/bin/x86/discord_game_sdk_x86.dll", | ||||
| ) | ||||
|  | ||||
| os.rename( | ||||
|     "src/lib/discord_game_sdk/bin/x86_64/discord_game_sdk.dll.lib", | ||||
|     "src/lib/discord_game_sdk/bin/x86_64/discord_game_sdk.lib", | ||||
| ) | ||||
| copy_tree("src/lib/discord_game_sdk/bin/aarch64/", "src/lib/discord_game_sdk/bin/") | ||||
| copy_tree("src/lib/discord_game_sdk/bin/x86/", "src/lib/discord_game_sdk/bin/") | ||||
| copy_tree("src/lib/discord_game_sdk/bin/x86_64/", "src/lib/discord_game_sdk/bin/") | ||||
|  | ||||
| shutil.rmtree("src/lib/discord_game_sdk/c/", ignore_errors=True) | ||||
| shutil.rmtree("src/lib/discord_game_sdk/csharp/", ignore_errors=True) | ||||
| shutil.rmtree("src/lib/discord_game_sdk/examples/", ignore_errors=True) | ||||
| shutil.rmtree("src/lib/discord_game_sdk/lib/", ignore_errors=True) | ||||
| shutil.rmtree("src/lib/discord_game_sdk/bin/aarch64/", ignore_errors=True) | ||||
| shutil.rmtree("src/lib/discord_game_sdk/bin/x86/", ignore_errors=True) | ||||
| shutil.rmtree("src/lib/discord_game_sdk/bin/x86_64/", ignore_errors=True) | ||||
| os.remove("src/lib/discord_game_sdk/README.md") | ||||
|  | ||||
| os.system("git submodule update --init") | ||||
|   | ||||
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