implemented the whole relationship manager

This commit is contained in:
Yannik
2023-08-10 21:30:49 +02:00
parent 1eeec67690
commit c8db95e559
8 changed files with 181 additions and 86 deletions

View File

@@ -83,6 +83,9 @@ void discord_sdk::_bind_methods()
ADD_SIGNAL(MethodInfo("activity_spectate", PropertyInfo(Variant::STRING, "spectate_secret")));
ADD_SIGNAL(MethodInfo("activity_join_request", PropertyInfo(Variant::DICTIONARY, "user_requesting")));
ADD_SIGNAL(MethodInfo("relationships_init"));
ADD_SIGNAL(MethodInfo("updated_relationship", PropertyInfo(Variant::DICTIONARY, "relationship")));
ClassDB::bind_method(D_METHOD("refresh"), &discord_sdk::refresh);
ClassDB::bind_method(D_METHOD("clear", "reset_values"), &discord_sdk::clear, DEFVAL(false));
ClassDB::bind_method(D_METHOD("unclear"), &discord_sdk::unclear);
@@ -95,6 +98,7 @@ void discord_sdk::_bind_methods()
ClassDB::bind_method(D_METHOD("accept_invite", "user_id"), &discord_sdk::accept_invite);
ClassDB::bind_method(D_METHOD("get_current_user"), &discord_sdk::get_current_user);
ClassDB::bind_method(D_METHOD("get_all_relationships"), &discord_sdk::get_all_relationships);
ClassDB::bind_method(D_METHOD("get_is_overlay_enabled"), &discord_sdk::get_is_overlay_enabled);
ClassDB::bind_method(D_METHOD("get_is_overlay_locked"), &discord_sdk::get_is_overlay_locked);
@@ -173,23 +177,18 @@ void discord_sdk::set_app_id(int64_t value)
{ discord_sdk::get_singleton()
->emit_signal("activity_spectate", secret); });
core->ActivityManager().OnActivityJoinRequest.Connect([this](discord::User const &user)
{ Dictionary user_requesting;
user_requesting["avatar"] = user.GetAvatar(); //can be empty when user has no avatar
user_requesting["is_bot"] = user.GetBot();
user_requesting["discriminator"] = user.GetDiscriminator();
user_requesting["id"] = user.GetId();
user_requesting["username"] = user.GetUsername();
if(String(user_requesting["avatar"]).is_empty())
user_requesting["avatar_url"] = String(std::string("https://cdn.discordapp.com/embed/avatars/" + std::to_string((user_requesting["discriminator"].INT % 5) - 1)+ ".png").c_str());
else
user_requesting["avatar_url"] = String(std::string("https://cdn.discordapp.com/avatars/" + std::to_string(user.GetId()) + "/" + user.GetAvatar() + ".png?size=512").c_str());//I don't know what the hell i did there but removing ?size=512 will crash the whole editor
user_requesting.make_read_only();
discord_sdk::get_singleton()
->emit_signal("activity_join_request",user_requesting); });
{ discord_sdk::get_singleton()
->emit_signal("activity_join_request", user2dict(user)); });
core->OverlayManager().OnToggle.Connect([](bool is_locked)
{ discord_sdk::get_singleton()
->emit_signal("overlay_toggle", is_locked); });
core->RelationshipManager().OnRefresh.Connect([&]()
{ discord_sdk::get_singleton()
->emit_signal("relationships_init"); });
core->RelationshipManager().OnRelationshipUpdate.Connect([&](discord::Relationship const &relationship)
{ discord_sdk::get_singleton()
->emit_signal("updated_relationship", relationship2dict(relationship)); });
}
}
}
@@ -479,20 +478,40 @@ Dictionary discord_sdk::get_current_user()
{
discord::User user{};
core->UserManager().GetCurrentUser(&user);
userdict["avatar"] = user.GetAvatar(); // can be empty when user has no avatar
userdict["is_bot"] = user.GetBot();
userdict["discriminator"] = user.GetDiscriminator();
userdict["id"] = user.GetId();
userdict["username"] = user.GetUsername();
if (String(userdict["avatar"]).is_empty())
userdict["avatar_url"] = String(std::string("https://cdn.discordapp.com/embed/avatars/" + std::to_string((userdict["discriminator"].INT % 5) - 1) + ".png").c_str());
else
userdict["avatar_url"] = String(std::string("https://cdn.discordapp.com/avatars/" + std::to_string(user.GetId()) + "/" + user.GetAvatar() + ".png").c_str());
userdict.make_read_only();
return user2dict(user);
}
return userdict;
}
Dictionary discord_sdk::get_relationship(int64_t user_id)
{
if (result == discord::Result::Ok && app_id > 0)
{
discord::Relationship relationship{};
core->RelationshipManager().Get(user_id, &relationship);
return relationship2dict(relationship);
}
Dictionary dict;
return dict;
}
Array discord_sdk::get_all_relationships()
{
Array all_relationships;
core->RelationshipManager().Filter(
[](discord::Relationship const &relationship) -> bool
{ return true; });
int32_t friendcount{0};
core->RelationshipManager().Count(&friendcount);
for (int i = 0; i < friendcount; i++)
{
discord::Relationship relationship{};
core->RelationshipManager().GetAt(2, &relationship);
all_relationships.append(relationship2dict(relationship));
}
return all_relationships;
}
bool discord_sdk::get_is_discord_working()
{
return result == discord::Result::Ok && app_id > 0;
@@ -502,3 +521,91 @@ int discord_sdk::get_result_int()
{
return static_cast<int>(result);
}
Dictionary discord_sdk::user2dict(discord::User user)
{
Dictionary userdict;
userdict["avatar"] = user.GetAvatar(); // can be empty when user has no avatar
userdict["is_bot"] = user.GetBot();
userdict["discriminator"] = user.GetDiscriminator();
userdict["id"] = user.GetId();
userdict["username"] = user.GetUsername();
if (String(userdict["avatar"]).is_empty())
userdict["avatar_url"] = String(std::string("https://cdn.discordapp.com/embed/avatars/" + std::to_string((userdict["discriminator"].INT % 5) - 1) + ".png").c_str());
else
userdict["avatar_url"] = String(std::string("https://cdn.discordapp.com/avatars/" + std::to_string(user.GetId()) + "/" + user.GetAvatar() + ".png").c_str());
userdict.make_read_only();
return userdict;
}
Dictionary discord_sdk::relationship2dict(discord::Relationship relationship)
{
Dictionary dict_relationship;
Dictionary presence;
Dictionary presence_activity;
switch (static_cast<int>(relationship.GetPresence().GetStatus()))
{
case 0:
presence["status"] = "Offline";
break;
case 1:
presence["status"] = "Online";
break;
case 2:
presence["status"] = "Idle";
break;
case 3:
presence["status"] = "DoNotDisturb";
break;
default:
presence["status"] = "NotAvailable";
break;
}
presence_activity["application_id"] = relationship.GetPresence().GetActivity().GetApplicationId();
presence_activity["name"] = relationship.GetPresence().GetActivity().GetName();
presence_activity["state"] = relationship.GetPresence().GetActivity().GetState();
presence_activity["details"] = relationship.GetPresence().GetActivity().GetDetails();
presence_activity["large_image"] = relationship.GetPresence().GetActivity().GetAssets().GetLargeImage();
presence_activity["large_text"] = relationship.GetPresence().GetActivity().GetAssets().GetLargeText();
presence_activity["small_image"] = relationship.GetPresence().GetActivity().GetAssets().GetSmallImage();
presence_activity["small_text"] = relationship.GetPresence().GetActivity().GetAssets().GetSmallText();
presence_activity["timestamps_start"] = relationship.GetPresence().GetActivity().GetTimestamps().GetStart();
presence_activity["timestamps_end"] = relationship.GetPresence().GetActivity().GetTimestamps().GetEnd();
presence_activity["instance"] = relationship.GetPresence().GetActivity().GetInstance();
presence_activity["party_id"] = relationship.GetPresence().GetActivity().GetParty().GetId();
presence_activity["current_party_size"] = relationship.GetPresence().GetActivity().GetParty().GetSize().GetCurrentSize();
presence_activity["max_party_size"] = relationship.GetPresence().GetActivity().GetParty().GetSize().GetMaxSize();
presence_activity["join_secret"] = relationship.GetPresence().GetActivity().GetSecrets().GetJoin();
presence_activity["spectate_secret"] = relationship.GetPresence().GetActivity().GetSecrets().GetSpectate();
presence_activity["match_secret"] = relationship.GetPresence().GetActivity().GetSecrets().GetMatch();
presence["activity"] = presence_activity;
presence.make_read_only();
switch (relationship.GetType())
{
case discord::RelationshipType::None:
dict_relationship["type"] = "None";
break;
case discord::RelationshipType::Friend:
dict_relationship["type"] = "Friend";
break;
case discord::RelationshipType::Blocked:
dict_relationship["type"] = "Blocked";
break;
case discord::RelationshipType::PendingIncoming:
dict_relationship["type"] = "PendingIncoming";
break;
case discord::RelationshipType::PendingOutgoing:
dict_relationship["type"] = "PendingOutgoing";
break;
case discord::RelationshipType::Implicit:
dict_relationship["type"] = "Implicit";
break;
default:
dict_relationship["type"] = "NotAvailable";
break;
}
dict_relationship["user"] = user2dict(relationship.GetUser());
dict_relationship["presence"] = presence;
dict_relationship.make_read_only();
return dict_relationship;
}

View File

@@ -17,7 +17,19 @@ class discord_sdk : public RefCounted
protected:
static void _bind_methods();
private:
public:
static discord_sdk *
get_singleton();
discord_sdk();
~discord_sdk();
// INTERBNAL
int64_t old_app_id;
Dictionary relationship2dict(discord::Relationship relationship);
Dictionary user2dict(discord::User user);
///
int64_t app_id = 0;
String state;
@@ -44,18 +56,11 @@ private:
bool is_overlay_locked;
public:
static discord_sdk *
get_singleton();
discord_sdk();
~discord_sdk();
void debug();
void coreupdate();
void refresh();
void clear(bool reset_values);
int64_t old_app_id;
void unclear();
int64_t get_app_id();
void set_app_id(int64_t value);
@@ -113,6 +118,8 @@ public:
void register_steam(int32_t value);
Dictionary get_current_user();
Dictionary get_relationship(int64_t user_id);
Array get_all_relationships();
bool get_is_discord_working();
int get_result_int();