Merge branch 'dev' into main
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29
README.md
29
README.md
@@ -3,9 +3,10 @@
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### :warning: This is an early version! MacOS support still doesn't work! In future versions there also will be invites, user info etc. very soon!
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Don't forget to run the following command **if you clone this project** or the godot-cpp folder will be empty
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Don't forget to run the following command **if you clone this project** or files will be missing
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```sh
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git submodule update --init
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python setup.py
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```
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# Addon Usage :rocket:
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1. [Download the addon](https://github.com/vaporvee/discord-sdk-godot/releases/latest/download/ADDON-Discord-SDK-Godot.zip/)
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@@ -18,20 +19,20 @@ git submodule update --init
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extends Node
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func _ready():
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Discord_Activity.app_id = 1099618430065324082 # Application ID
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print("Discord working: " + str(Discord_Activity.get_is_discord_working())) # A boolean if everything worked
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Discord_Activity.details = "A demo activity by vaporvee#1231"
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Discord_Activity.state = "Checkpoint 23/23"
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Discord_SDK.app_id = 1099618430065324082 # Application ID
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print("Discord working: " + str(Discord_SDK.get_is_discord_working())) # A boolean if everything worked
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Discord_SDK.details = "A demo activity by vaporvee#1231"
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Discord_SDK.state = "Checkpoint 23/23"
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Discord_Activity.large_image = "game" # Image key from "Art Assets"
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Discord_Activity.large_image_text = "Try it now!"
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Discord_Activity.small_image = "boss" # Image key from "Art Assets"
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Discord_Activity.small_image_text = "Fighting the end boss! D:"
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Discord_Activity.start_timestamp = int(Time.get_unix_time_from_system()) # "02:46 elapsed"
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# Discord_Activity.end_timestamp = int(Time.get_unix_time_from_system()) + 3600 # +1 hour in unix time
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Discord_SDK.large_image = "game" # Image key from "Art Assets"
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Discord_SDK.large_image_text = "Try it now!"
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Discord_SDK.small_image = "boss" # Image key from "Art Assets"
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Discord_SDK.small_image_text = "Fighting the end boss! D:"
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Discord_Activity.refresh() # Always refresh after changing the values!
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Discord_SDK.start_timestamp = int(Time.get_unix_time_from_system()) # "02:46 elapsed"
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# Discord_SDK.end_timestamp = int(Time.get_unix_time_from_system()) + 3600 # +1 hour in unix time / "01:00 remaining"
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Discord_SDK.refresh() # Always refresh after changing the values!
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```
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#### Then it will look similar to this:
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