IT WORKS BUT ITS SCUFFED AS HELL

This commit is contained in:
Yannik
2023-04-14 14:44:40 +02:00
parent 4359bc1396
commit e9d6a8c1ce
61 changed files with 9 additions and 10 deletions

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@@ -1,11 +1,11 @@
#include "main.h"
#include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/variant/utility_functions.hpp>
#include "./discord-game-sdk-cpp/discord.h"
#include "discord.h"
using namespace godot;
// discord::Core *core{};
discord::Core *core{};
void DiscordRPC::_bind_methods()
{
@@ -24,16 +24,16 @@ DiscordRPC::~DiscordRPC()
void DiscordRPC::_ready()
{
/*auto result = discord::Core::Create(461618159171141643, DiscordCreateFlags_Default, &core);
auto result = discord::Core::Create(461618159171141643, DiscordCreateFlags_Default, &core);
discord::Activity activity{};
activity.SetState("Testing");
activity.SetDetails("Fruit Loops");
core->ActivityManager().UpdateActivity(activity, [](discord::Result result) {
});*/
});
}
void DiscordRPC::_process(float delta)
{
//::core->RunCallbacks();
::core->RunCallbacks();
}

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@@ -2,11 +2,10 @@
#define DISCORDRPC_H
#include <godot_cpp/classes/node.hpp>
#include "./discord-game-sdk-cpp/discord.h"
#include "discord.h"
namespace godot
{
class DiscordRPC : public Node
{
GDCLASS(DiscordRPC, Node)

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