fixed restart window and editor presence project settings
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@@ -1,96 +0,0 @@
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[gd_scene load_steps=8 format=3 uid="uid://byc4c6d5tpomq"]
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[ext_resource type="Texture2D" uid="uid://csl0e2px0cwc1" path="res://assets/Logo_V2_No_Bg.png" id="1_r3i13"]
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[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_1t7mm"]
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[sub_resource type="Theme" id="Theme_swwco"]
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Button/styles/focus = SubResource("StyleBoxEmpty_1t7mm")
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[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_5vqdt"]
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[sub_resource type="Image" id="Image_ylyvr"]
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data = {
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"format": "RGBA8",
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"height": 16,
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"mipmaps": false,
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"width": 16
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}
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[sub_resource type="ImageTexture" id="ImageTexture_gdtpn"]
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image = SubResource("Image_ylyvr")
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[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_7v0rg"]
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[node name="RestartWindow" type="ConfirmationDialog"]
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title = "Restart required"
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initial_position = 2
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size = Vector2i(416, 400)
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visible = true
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unresizable = true
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theme = SubResource("Theme_swwco")
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ok_button_text = "Restart"
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cancel_button_text = "Save and restart"
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[node name="Panel" type="Panel" parent="."]
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offset_left = 8.0
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offset_top = 8.0
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offset_right = 408.0
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offset_bottom = 351.0
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mouse_filter = 1
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[node name="VBoxContainer" type="VBoxContainer" parent="Panel"]
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custom_minimum_size = Vector2(400, 0)
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layout_mode = 0
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offset_right = 400.0
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offset_bottom = 309.0
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[node name="HSeparator" type="HSeparator" parent="Panel/VBoxContainer"]
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layout_mode = 2
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mouse_filter = 1
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theme_override_constants/separation = 15
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theme_override_styles/separator = SubResource("StyleBoxEmpty_5vqdt")
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[node name="HBoxContainer" type="HBoxContainer" parent="Panel/VBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 4
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[node name="DocsIcon" type="TextureRect" parent="Panel/VBoxContainer/HBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 8
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size_flags_vertical = 4
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texture = SubResource("ImageTexture_gdtpn")
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stretch_mode = 2
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[node name="LinkButton" type="LinkButton" parent="Panel/VBoxContainer/HBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 8
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text = "Plugin Docs"
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uri = "https://github.com/vaporvee/discord-sdk-godot/wiki"
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[node name="TextureRect" type="TextureRect" parent="Panel/VBoxContainer"]
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custom_minimum_size = Vector2(128, 128)
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 0
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texture = ExtResource("1_r3i13")
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expand_mode = 1
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[node name="RichTextLabel" type="RichTextLabel" parent="Panel/VBoxContainer"]
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custom_minimum_size = Vector2(400, 200)
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 0
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mouse_filter = 1
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theme_override_styles/normal = SubResource("StyleBoxEmpty_7v0rg")
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bbcode_enabled = true
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text = "[center]Thanks for enabling the
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[rainbow]Discord Game SDK Plugin[/rainbow]
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made by vaporvee. ❤️
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You need to [wave]restart[/wave] the editor to fully enable this plugin!
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Do you want to [wave]save[/wave] your project before restarting?"
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