fixed restart window and editor presence project settings

This commit is contained in:
Yannik
2023-08-12 17:09:12 +02:00
parent ffcf4090d6
commit f78e2e9744
9 changed files with 63 additions and 29 deletions

View File

@@ -4,26 +4,29 @@ extends EditorPlugin
const DiscordSDKDebug = preload("res://addons/discord-sdk-gd/nodes/debug.gd")
const DiscordSDKDebug_icon = preload("res://addons/discord-sdk-gd/nodes/assets/Debug.svg")
var loaded_DiscordSDKDebug = DiscordSDKDebug.new()
var restart_window: ConfirmationDialog = preload("res://addons/discord-sdk-gd/nodes/restart_window.tscn").instantiate()
var restart_window: Control = preload("res://addons/discord-sdk-gd/restart_window.tscn").instantiate()
func _enter_tree() -> void:
add_custom_type("DiscordSDKDebug","Node",DiscordSDKDebug,DiscordSDKDebug_icon)
add_autoload_singleton("DiscordSDKLoader", "res://addons/discord-sdk-gd/nodes/core_updater.gd")
func _enable_plugin() -> void:
if FileAccess.file_exists(ProjectSettings.globalize_path("res://") + "addons/discord-sdk-gd/bin/.gdignore"):
DirAccess.remove_absolute(ProjectSettings.globalize_path("res://") + "addons/discord-sdk-gd/bin/.gdignore")
ProjectSettings.set_setting("DiscordSDK/EditorPresence/enabled",false)
ProjectSettings.set_as_basic("DiscordSDK/EditorPresence/enabled",true)
ProjectSettings.set_initial_value("DiscordSDK/EditorPresence/enabled",false)
ProjectSettings.set_restart_if_changed("DiscordSDK/EditorPresence/enabled",true)
get_tree().root.add_child(restart_window)
restart_window.connect("canceled",save_restart)
restart_window.connect("confirmed",restart)
func _enable_plugin() -> void:
if FileAccess.file_exists(ProjectSettings.globalize_path("res://") + "addons/discord-sdk-gd/bin/.gdignore"):
DirAccess.remove_absolute(ProjectSettings.globalize_path("res://") + "addons/discord-sdk-gd/bin/.gdignore")
if FileAccess.file_exists(ProjectSettings.globalize_path("res://") + "addons/discord-sdk-gd/nodes/.gdignore"):
DirAccess.remove_absolute(ProjectSettings.globalize_path("res://") + "addons/discord-sdk-gd/nodes/.gdignore")
add_control_to_container(EditorPlugin.CONTAINER_TOOLBAR,restart_window)
restart_window.get_child(0).connect("canceled",save_restart)
restart_window.get_child(0).connect("confirmed",restart)
func _disable_plugin() -> void:
FileAccess.open("res://addons/discord-sdk-gd/bin/.gdignore",FileAccess.WRITE)
FileAccess.open("res://addons/discord-sdk-gd/nodes/.gdignore",FileAccess.WRITE)
push_warning("DiscordSDK Addon got disabled. PLEASE RESTART THE EDITOR!")
remove_autoload_singleton("DiscordSDKLoader")
remove_custom_type("DiscordSDKDebug")