continued working on discord connector

This commit is contained in:
2025-03-25 14:07:51 +01:00
parent 3f6e695c77
commit ff62edb36b
11 changed files with 845 additions and 12 deletions

View File

@@ -4,7 +4,14 @@ import os
env = SConscript("src/lib/godot-cpp/SConstruct")
env.Append(CPPPATH=["src/","src/nodes/", "src/lib/discord_social_sdk/include/"])
sources = Glob("src/*.cpp") + Glob("src/nodes/*.cpp")
sources = [Glob("src/*.cpp"), Glob("src/nodes/*.cpp")]
if env["target"] in ["editor", "template_debug"]:
try:
doc_data = env.GodotCPPDocData("src/gen/doc_data.gen.cpp", source=Glob("doc_classes/*.xml"))
sources.append(doc_data)
except AttributeError:
print("Not including class reference as we're targeting a pre-4.3 baseline.")
if env["platform"] == "macos":
discord_library = "libdiscord_partner_sdk.dylib"