[Issue/Bug]: (Editor presence) Godot crashes when creating a new scene. #62
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What happened?
I'm using the plugin only for the editor presence on Discord, not using custom RPC for my game.
With the plugin enabled, Godot crashes as soon as I create a new scene.
After re-opening the project I can create scenes but the plugin isn't working.
It needs to be toggled off and on again in the Editor settings to work, but then I am back to being unable to create new scenes.
Version
1.3.1
Godot Version
4.2.2.stable
Exact steps to reproduce this error
GDScript
Godot output
No response
Additional information
OS: Manjaro Linux
Kernel: 6.10.3-1-MANJARO (64-bit)
Version: 4.2.2.stable on Steam (Runtime)
Checks
Will try to reproduce that next week on linux
I'm having the same issue but on Windows 11 (64-bit).
Addon Version:
1.3.1
Godot Version:
4.3-stable
What's the issue I'm having:
I followed the steps to enable the plugin from the docs.
The steps work thru the 1st restart but it crashes when the loading bar in the files tree pane is still loading the files in the editor.
I've tried deleting the ".godot/" folder to clear the old cache and the editor keeps crashing when I have THIS addon part of the way enabled. I cannot get the addon fully re-enabled in the Autoloads and the restart from enabling the addon doesn't re-enable or re-add the Autoload gd script file.
This never happened to me on Godot 4.2.x but when I upgraded my project from Godot 4.2.x to Godot 4.3-stable this problem started happening.
Can you give me some specs of your hardware? I think i need to get another hook for the editor plugin to startup when its causing issues on different hardware what i assume now after some testing
No answer