[Feature request]: im using godot 3.6 #65
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Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
What is your idea?
please make it for version godot 3.6 or below
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Not planned at all because it works completely different. It has gdnative not gdextension. For that please use another plugin in the asset store or upgrade your Godot Engine version. Because this is the only plugin for 4.X out there i have enough work with it already in my freetime.