[Feature request]: Add buttons #73

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opened 2024-10-16 17:53:23 +00:00 by BOXERRMD · 4 comments
BOXERRMD commented 2024-10-16 17:53:23 +00:00 (Migrated from github.com)

What is your idea?

Is it possible to add a configuration for the two buttons we can add to the RPC?

ex:
image

Thanks !

Additional information

No response

### What is your idea? Is it possible to add a configuration for the two buttons we can add to the RPC? ex: ![image](https://github.com/user-attachments/assets/f33adf2c-be29-4818-843e-8736789c8e9a) Thanks ! ### Additional information _No response_

Thats not possible with the Discord Game SDK. Only with a custom IPC library and that wouldn't be easy at all. Curseforge uses a fork of the old Discord RPC library i think but it was way to unstable with Godot so i used the newer official one. Btw use modrinth

Thats not possible with the Discord Game SDK. Only with a custom IPC library and that wouldn't be easy at all. Curseforge uses a fork of the old Discord RPC library i think but it was way to unstable with Godot so i used the newer official one. Btw use modrinth
BOXERRMD commented 2024-10-16 19:38:39 +00:00 (Migrated from github.com)

Small additional question: how do you disconnect the RPC? I use the "clear" and "update" function but it works once out of 10

Small additional question: how do you disconnect the RPC? I use the "clear" and "update" function but it works once out of 10

just use clear not update and the delay is only on client side.

just use clear not update and the delay is only on client side.
BOXERRMD commented 2024-10-16 20:09:31 +00:00 (Migrated from github.com)

Oh okay, thanks!

Is it also a client side latency issue for updating information after clearing?

I will share with you the application that I am making with your module and I will mention you on it

Oh okay, thanks! Is it also a client side latency issue for updating information after clearing? I will share with you the application that I am making with your module and I will mention you on it
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