[Issue/Bug]: discord_is_working is always false. #76
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What happened?
I installed the plugin but I can't get it to work. It keeps telling me Discord is not working, even though I have Discord up and running.
I already checked the other issues but haven't found a solution, as I didn't install Discord through Flatpak.
Version
1.3.1
Godot Version
4.3.stable
Exact steps to reproduce this error
I just downloaded the plugin, installed and made a script to set up the Rich Presence and everything.
GDScript
Godot output
Additional information
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Sorry didnt see this issue. Did you also try the trouble shooting guide in the docs?
Also for some reason you set both start and end timestamp. That would break it later
And isn't flathub similar to flatpack?
Sorry for the late reply, but yes: I did try the trouble shooting guide in the docs.
Also, yes: flathub is similar to flatpak, the point is that as far as I could find in the other issues the problem is usually when Discord is installed through flatpak, not Godot.
So is_discord_working is always false. Is the rpc running when you just ignore that variable? Just set app id and refresh?
Sorry except for the troubleshooting i see not many options
@Xecestel as far as I am aware, Discord has a lot of issues with RPC in the flatpak version. Try searching for it on your search engine of choice. Depending on your distro, you probably want to either reinstall it using a different method or do some configuration.
I believe the Arch Wiki has a great resource on why and how to do that, but not entirely sure right now.
If you face any issues, please tell us your Distro and then I can try searching for steps on how to possibly resolve this issue ^^
Oh sorry, did not read your issue correctly. You're not using the flatpak package. Yeah, then I am not sure.