diff --git a/.vscode/c_cpp_properties.json b/.vscode/c_cpp_properties.json
index 04cf75a..8aa0e9e 100644
--- a/.vscode/c_cpp_properties.json
+++ b/.vscode/c_cpp_properties.json
@@ -3,7 +3,10 @@
{
"name": "Win32",
"includePath": [
- "${default}"
+ "${default}",
+ "${workspaceFolder}/src/lib/godot-cpp/gen/include",
+ "${workspaceFolder}/src/lib/godot-cpp/include",
+ "${workspaceFolder}/src/lib/godot-cpp/gdextension"
],
"defines": [
"_DEBUG",
diff --git a/.vscode/settings.json b/.vscode/settings.json
index 53d6b52..920d270 100644
--- a/.vscode/settings.json
+++ b/.vscode/settings.json
@@ -1,11 +1,67 @@
{
"C_Cpp.default.includePath": [
- "src/lib/godot-cpp/include",
- "src/lib/godot-cpp/gen/include",
- "src/lib/godot-cpp/gdextension"
+ "${workspaceFolder}/src/lib/godot-cpp/gen/include",
+ "${workspaceFolder}/src/lib/godot-cpp/include"
],
"files.associations": {
- "xlocbuf": "cpp"
+ "xlocbuf": "cpp",
+ "algorithm": "cpp",
+ "array": "cpp",
+ "atomic": "cpp",
+ "bit": "cpp",
+ "cctype": "cpp",
+ "clocale": "cpp",
+ "cmath": "cpp",
+ "compare": "cpp",
+ "concepts": "cpp",
+ "csignal": "cpp",
+ "cstddef": "cpp",
+ "cstdint": "cpp",
+ "cstdio": "cpp",
+ "cstdlib": "cpp",
+ "cstring": "cpp",
+ "ctime": "cpp",
+ "cwchar": "cpp",
+ "exception": "cpp",
+ "functional": "cpp",
+ "initializer_list": "cpp",
+ "ios": "cpp",
+ "iosfwd": "cpp",
+ "iostream": "cpp",
+ "istream": "cpp",
+ "iterator": "cpp",
+ "limits": "cpp",
+ "list": "cpp",
+ "memory": "cpp",
+ "new": "cpp",
+ "optional": "cpp",
+ "ostream": "cpp",
+ "ratio": "cpp",
+ "set": "cpp",
+ "stdexcept": "cpp",
+ "stop_token": "cpp",
+ "streambuf": "cpp",
+ "string": "cpp",
+ "system_error": "cpp",
+ "thread": "cpp",
+ "tuple": "cpp",
+ "type_traits": "cpp",
+ "typeinfo": "cpp",
+ "unordered_map": "cpp",
+ "utility": "cpp",
+ "vector": "cpp",
+ "xfacet": "cpp",
+ "xhash": "cpp",
+ "xiosbase": "cpp",
+ "xlocale": "cpp",
+ "xlocinfo": "cpp",
+ "xlocnum": "cpp",
+ "xmemory": "cpp",
+ "xstddef": "cpp",
+ "xstring": "cpp",
+ "xtr1common": "cpp",
+ "xtree": "cpp",
+ "xutility": "cpp"
},
"[python]": {
"editor.defaultFormatter": "ms-python.black-formatter"
diff --git a/README.md b/README.md
index 7a0583b..9a3ba5c 100644
--- a/README.md
+++ b/README.md
@@ -1,7 +1,48 @@
+<<<<<<< HEAD
+### :warning: This is an early version! MacOS support still doesn't work! In future versions there also will be invites, user info etc. very soon!
+Don't forget to run the following command **if you clone this project** or files will be missing
+
+```sh
+python setup.py
+```
+# Addon Usage :rocket:
+1. [Download the addon](https://github.com/vaporvee/discord-sdk-godot/releases/latest/download/ADDON-Discord-SDK-Godot.zip/)
+2. Put the `addons/` folder in your Godot project
+3. Enable the addon in your Project Settings under "Plugins" and "DiscordSDK". (if it doesn't show up restart your project and try again)
+4. Restart your project
+5. Create an Application under https://discord.com/developers/applications and get the Application ID
+6. (optional) Set images under "Rich Presence" and "Art Assets" and remember the keys
+```gdscript
+extends Node
+
+func _ready():
+ discord_sdk.app_id = 1099618430065324082 # Application ID
+ print("Discord working: " + str(discord_sdk.get_is_discord_working())) # A boolean if everything worked
+ discord_sdk.details = "A demo activity by vaporvee#1231"
+ discord_sdk.state = "Checkpoint 23/23"
+
+ discord_sdk.large_image = "game" # Image key from "Art Assets"
+ discord_sdk.large_image_text = "Try it now!"
+ discord_sdk.small_image = "boss" # Image key from "Art Assets"
+ discord_sdk.small_image_text = "Fighting the end boss! D:"
+
+ discord_sdk.start_timestamp = int(Time.get_unix_time_from_system()) # "02:46 elapsed"
+ # discord_sdk.end_timestamp = int(Time.get_unix_time_from_system()) + 3600 # +1 hour in unix time / "01:00 remaining"
+
+ discord_sdk.refresh() # Always refresh after changing the values!
+
+```
+#### Then it will look similar to this:
+
+
+### [Try a built demo](https://github.com/vaporvee/discord-sdk-godot/releases/latest/download/Demo-Export.zip)
+:incoming_envelope: Still questions? write an [issue](https://github.com/vaporvee/discord-sdk-godot/issues)! I'll answer very fast :)
+=======
**:warning: This is an early version! MacOS support still doesn't work! In future versions there also will be invites, user info etc. very soon!**
+>>>>>>> fa63df6094ecc20735383edff8de3b017ea2ad24
**Discord Game SDK support for GDScript in Godot Engine 4.0. with the easiest code pattern!**
**Please leave a star that would really help! And thanks to all the people that already starred this project! ❤️**
diff --git a/discord_addon_export_beta.zip b/discord_addon_export_beta.zip
new file mode 100644
index 0000000..4c173ee
Binary files /dev/null and b/discord_addon_export_beta.zip differ
diff --git a/project/Node b/project/Node
new file mode 100644
index 0000000..7e644f0
Binary files /dev/null and b/project/Node differ
diff --git a/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding.dll b/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding.dll
index afe23f5..bcc3871 100644
Binary files a/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding.dll and b/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding.dll differ
diff --git a/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding_debug.dll b/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding_debug.dll
index 6f47c38..789a798 100644
Binary files a/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding_debug.dll and b/project/addons/discord-sdk-gd/bin/windows/discord_game_sdk_binding_debug.dll differ
diff --git a/project/addons/discord-sdk-gd/example.gd b/project/addons/discord-sdk-gd/example.gd
index b15ebde..fc884da 100644
--- a/project/addons/discord-sdk-gd/example.gd
+++ b/project/addons/discord-sdk-gd/example.gd
@@ -9,17 +9,17 @@ extends Node
#SELECT THE TEXT WITH YOUR MOUSE AND CTR + K TO UNCOMMENT THE FOLLOWING
#func _ready():
-# Discord_Activity.app_id = 1099618430065324082 # Application ID
-# print("Discord working: " + str(Discord_Activity.get_is_discord_working())) # A boolean if everything worked
-# Discord_Activity.details = "A demo activity by vaporvee#1231"
-# Discord_Activity.state = "Checkpoint 23/23"
+# discord_sdk.app_id = 1099618430065324082 # Application ID
+# print("Discord working: " + str(discord_sdk.get_is_discord_working())) # A boolean if everything worked
+# discord_sdk.details = "A demo activity by vaporvee#1231"
+# discord_sdk.state = "Checkpoint 23/23"
#
-# Discord_Activity.large_image = "game" # Image key from "Art Assets"
-# Discord_Activity.large_image_text = "Try it now!"
-# Discord_Activity.small_image = "boss" # Image key from "Art Assets"
-# Discord_Activity.small_image_text = "Fighting the end boss! D:"
+# discord_sdk.large_image = "game" # Image key from "Art Assets"
+# discord_sdk.large_image_text = "Try it now!"
+# discord_sdk.small_image = "boss" # Image key from "Art Assets"
+# discord_sdk.small_image_text = "Fighting the end boss! D:"
#
-# Discord_Activity.start_timestamp = int(Time.get_unix_time_from_system()) # "02:41 elapsed"
-# Discord_Activity.end_timestamp = int(Time.get_unix_time_from_system()) + 3600 # +1 hour in unix time
+# discord_sdk.start_timestamp = int(Time.get_unix_time_from_system()) # "02:41 elapsed"
+# discord_sdk.end_timestamp = int(Time.get_unix_time_from_system()) + 3600 # +1 hour in unix time
#
-# Discord_Activity.refresh() # Always refresh after changing the values!
+# discord_sdk.refresh() # Always refresh after changing the values!
diff --git a/project/addons/discord-sdk-gd/sdk_utility.gd b/project/addons/discord-sdk-gd/sdk_utility.gd
index ce5e503..be8b542 100644
--- a/project/addons/discord-sdk-gd/sdk_utility.gd
+++ b/project/addons/discord-sdk-gd/sdk_utility.gd
@@ -1,4 +1,4 @@
extends Node
-func _process(delta):
- Discord_Activity.coreupdate()
+func _process(delta) -> void:
+ discord_sdk.coreupdate()
diff --git a/project/assets/1.png b/project/assets/1.png
new file mode 100644
index 0000000..7e644f0
Binary files /dev/null and b/project/assets/1.png differ
diff --git a/project/assets/1.png.import b/project/assets/1.png.import
new file mode 100644
index 0000000..c3a8114
--- /dev/null
+++ b/project/assets/1.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://ht210p8vs8s7"
+path="res://.godot/imported/1.png-c9a8e694d0d275633d567702fb508122.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://assets/1.png"
+dest_files=["res://.godot/imported/1.png-c9a8e694d0d275633d567702fb508122.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
diff --git a/project/assets/Checked.svg b/project/assets/Checked.svg
new file mode 100644
index 0000000..d37a1c2
--- /dev/null
+++ b/project/assets/Checked.svg
@@ -0,0 +1,18 @@
+
diff --git a/project/assets/Checked.svg.import b/project/assets/Checked.svg.import
new file mode 100644
index 0000000..d124dbf
--- /dev/null
+++ b/project/assets/Checked.svg.import
@@ -0,0 +1,37 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://dnfq6kug4x6o2"
+path="res://.godot/imported/Checked.svg-f72e721c76a88d84ce4de3fd19f840d5.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://assets/Checked.svg"
+dest_files=["res://.godot/imported/Checked.svg-f72e721c76a88d84ce4de3fd19f840d5.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
+svg/scale=1.0
+editor/scale_with_editor_scale=false
+editor/convert_colors_with_editor_theme=false
diff --git a/project/assets/Unchecked.svg b/project/assets/Unchecked.svg
new file mode 100644
index 0000000..58cb234
--- /dev/null
+++ b/project/assets/Unchecked.svg
@@ -0,0 +1,18 @@
+
diff --git a/project/assets/Unchecked.svg.import b/project/assets/Unchecked.svg.import
new file mode 100644
index 0000000..c6ca33e
--- /dev/null
+++ b/project/assets/Unchecked.svg.import
@@ -0,0 +1,37 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://compmm3kviqqe"
+path="res://.godot/imported/Unchecked.svg-766fb74b3cafb9a423726f8edb81f7ad.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://assets/Unchecked.svg"
+dest_files=["res://.godot/imported/Unchecked.svg-766fb74b3cafb9a423726f8edb81f7ad.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
+svg/scale=1.0
+editor/scale_with_editor_scale=false
+editor/convert_colors_with_editor_theme=false
diff --git a/project/discord_pfp_cache/invitepfp.png b/project/discord_pfp_cache/invitepfp.png
new file mode 100644
index 0000000..7e644f0
Binary files /dev/null and b/project/discord_pfp_cache/invitepfp.png differ
diff --git a/project/discord_pfp_cache/invitepfp.png.import b/project/discord_pfp_cache/invitepfp.png.import
new file mode 100644
index 0000000..ca4cc65
--- /dev/null
+++ b/project/discord_pfp_cache/invitepfp.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://lct8hsyc4bx6"
+path="res://.godot/imported/invitepfp.png-a7b335dc42426751624b97336b7117a8.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://discord_pfp_cache/invitepfp.png"
+dest_files=["res://.godot/imported/invitepfp.png-a7b335dc42426751624b97336b7117a8.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
diff --git a/project/export_presets.cfg b/project/export_presets.cfg
index b58e3cc..f45a49d 100644
--- a/project/export_presets.cfg
+++ b/project/export_presets.cfg
@@ -8,7 +8,7 @@ custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
-export_path="../../demo/Discord_Activity.exe"
+export_path="../../demo/discord_sdk.exe"
encryption_include_filters=""
encryption_exclude_filters=""
encrypt_pck=false
diff --git a/project/main.gd b/project/main.gd
index 1629f09..5872c7c 100644
--- a/project/main.gd
+++ b/project/main.gd
@@ -1,18 +1,93 @@
extends Node
+var invite_pfp
+
func _ready():
- Discord_Activity.app_id = 1099618430065324082
- Discord_Activity.details = "A demo activity by vaporvee#1231"
- Discord_Activity.state = "Checkpoint 23/23"
+ set_activity()
+ discord_sdk.connect("activity_join_request",_on_activity_join_request)
+ discord_sdk.connect("activity_join",_on_activity_join)
+ discord_sdk.connect("activity_spectate",_on_activity_spectate)
+ download_texture("https://cdn.discordapp.com/embed/avatars/1.png", "res://discord_pfp_cache/invitepfp.png")
+ debug_text_update()
+func download_texture(url, file_name):
+ $user_request_avatar/HTTPRequest.download_file = file_name
+ invite_pfp = file_name
+ $user_request_avatar/HTTPRequest.request(url)
- Discord_Activity.large_image = "game"
- Discord_Activity.large_image_text = "Try it now!"
- Discord_Activity.small_image = "boss"
- Discord_Activity.small_image_text = "Fighting the end boss! D:"
+func _on_http_request_request_completed(_result, _response_code, _headers, _body):
+ var image = Image.new()
+ image.load(str(invite_pfp))
+ var texture = ImageTexture.create_from_image(image)
+ $user_request_avatar.texture = texture
- #Discord_Activity.start_timestamp = int(Time.get_unix_time_from_system())
- Discord_Activity.end_timestamp = int(Time.get_unix_time_from_system()) + 3600 # +1 hour in unix time
+func set_activity():
+ discord_sdk.app_id = 1099618430065324082
+ discord_sdk.details = "A demo activity by vaporvee#1231"
+ discord_sdk.state = "Checkpoint 23/23"
+
+ discord_sdk.large_image = "example_game"
+ discord_sdk.large_image_text = "Try it now!"
+ discord_sdk.small_image = "boss"
+ discord_sdk.small_image_text = "Fighting the end boss! D:"
+ discord_sdk.end_timestamp = int(Time.get_unix_time_from_system()) + 3600 # +1 hour in unix time
+
+ # It is NOT recommended to manage secrets locally! It's meant to be a payload wich the server
+ # understands and returns the other variables like current_party_size, party_id etc. Most of the values must differ from the others.
+ var my_secret = str(randi_range(0,999999))
+
+ discord_sdk.party_id = "mylobbycanbeeverything_" + my_secret
+ discord_sdk.current_party_size = 1
+ discord_sdk.max_party_size = 4
+ discord_sdk.match_secret = "m_" + my_secret #better use seeds with 1 to 1 range instead of just chars
+ discord_sdk.join_secret = "j_" + my_secret
+ discord_sdk.spectate_secret = "s_" + my_secret
+ discord_sdk.is_public_party = true
+ discord_sdk.instanced = true #required for spectate
+ #discord_sdk.start_timestamp = int(Time.get_unix_time_from_system())
+ #discord_sdk.register_command("steam://rungameid/1389990")
+ #discord_sdk.register_steam(1389990)
+ discord_sdk.refresh()
- Discord_Activity.refresh()
+func debug_text_update():
+ $Info.text = $Info.text.replace("{ssecret}",discord_sdk.spectate_secret).replace("{jsecret}",discord_sdk.join_secret).replace("{msecret}",discord_sdk.match_secret).replace("{mpartysize}",str(discord_sdk.max_party_size)).replace("{cpartysize}",str(discord_sdk.current_party_size)).replace("{partyid}",discord_sdk.party_id).replace("{discordinfo}",str(discord_sdk.get_is_discord_working())).replace("{id}",str(discord_sdk.app_id)).replace("{details}",discord_sdk.details).replace("{state}",discord_sdk.state).replace("{lkey}",discord_sdk.large_image).replace("{ltext}",discord_sdk.large_image_text).replace("{skey}",discord_sdk.small_image).replace("{stext}",discord_sdk.small_image_text).replace("{stimestamp}",str(discord_sdk.start_timestamp)).replace("{etimestamp}",str(discord_sdk.end_timestamp))
- $Info.text = $Info.text.replace("{discordinfo}",str(Discord_Activity.get_is_discord_working())).replace("{id}",str(Discord_Activity.app_id)).replace("{details}",Discord_Activity.details).replace("{state}",Discord_Activity.state).replace("{lkey}",Discord_Activity.large_image).replace("{ltext}",Discord_Activity.large_image_text).replace("{skey}",Discord_Activity.small_image).replace("{stext}",Discord_Activity.small_image_text).replace("{stimestamp}",str(Discord_Activity.start_timestamp)).replace("{etimestamp}",str(Discord_Activity.end_timestamp))
+var user_request = {};
+
+func _on_activity_join_request(user_requesting):
+ print(user_requesting)
+ user_request = user_requesting
+ print(user_requesting.avatar_url)
+ download_texture(user_requesting.avatar_url, "res://discord_pfp_cache/invitepfp.png")
+
+func _on_activity_join(secret):
+ if(discord_sdk.join_secret != secret):
+ discord_sdk.current_party_size = clamp(int(secret) + 1, 0, discord_sdk.max_party_size)
+ discord_sdk.party_id = secret.replace("j_","mylobbycanbeeverything_")
+ discord_sdk.match_secret = secret.replace("j_","m_")
+ discord_sdk.join_secret = secret
+ discord_sdk.spectate_secret = secret.replace("j_","s_")
+ discord_sdk.refresh()
+ $Info.text = $Info.text.replace("{ssecret}",discord_sdk.spectate_secret).replace("{jsecret}",discord_sdk.join_secret).replace("{msecret}",discord_sdk.match_secret).replace("{mpartysize}",str(discord_sdk.max_party_size)).replace("{cpartysize}",str(discord_sdk.current_party_size)).replace("{partyid}",discord_sdk.party_id).replace("{discordinfo}",str(discord_sdk.get_is_discord_working())).replace("{id}",str(discord_sdk.app_id)).replace("{details}",discord_sdk.details).replace("{state}",discord_sdk.state).replace("{lkey}",discord_sdk.large_image).replace("{ltext}",discord_sdk.large_image_text).replace("{skey}",discord_sdk.small_image).replace("{stext}",discord_sdk.small_image_text).replace("{stimestamp}",str(discord_sdk.start_timestamp)).replace("{etimestamp}",str(discord_sdk.end_timestamp))
+ debug_text_update()
+
+func _on_activity_spectate(secret):
+ print(secret)
+
+func _on_check_button_toggled(button_pressed):
+ if(button_pressed):
+ set_activity()
+ else:
+ discord_sdk.clear()
+
+func _on_button_pressed():
+ if(!user_request.is_empty()):
+ discord_sdk.accept_join_request(user_request.id)
+
+func _on_line_edit_text_submitted(new_text):
+ discord_sdk.send_invite(int(new_text),true,"this is a test invite sent from godot")
+ print(int(new_text))
+
+
+func _on_line_edit_2_text_submitted(new_text):
+ discord_sdk.accept_invite(int(new_text))
+ print(int(new_text))
diff --git a/project/main.tscn b/project/main.tscn
index d803974..e9efa2f 100644
--- a/project/main.tscn
+++ b/project/main.tscn
@@ -1,7 +1,12 @@
-[gd_scene load_steps=3 format=3 uid="uid://dmx2xuigcpvt4"]
+[gd_scene load_steps=7 format=3 uid="uid://dmx2xuigcpvt4"]
[ext_resource type="Script" path="res://main.gd" id="1_kl8ri"]
[ext_resource type="Texture2D" uid="uid://dhuttdaet6q1u" path="res://assets/Logo_V2_Clyde.png" id="2_1hv5q"]
+[ext_resource type="Texture2D" uid="uid://dnfq6kug4x6o2" path="res://assets/Checked.svg" id="3_ny5eu"]
+[ext_resource type="Texture2D" uid="uid://compmm3kviqqe" path="res://assets/Unchecked.svg" id="4_xydmq"]
+[ext_resource type="Texture2D" uid="uid://ht210p8vs8s7" path="res://assets/1.png" id="5_06yyg"]
+
+[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_1w3f4"]
[node name="Node" type="Node"]
script = ExtResource("1_kl8ri")
@@ -18,20 +23,20 @@ color = Color(0.345098, 0.396078, 0.94902, 1)
[node name="Sprite2D" type="Sprite2D" parent="."]
texture_filter = 4
-position = Vector2(565, 308)
+position = Vector2(580, 308)
scale = Vector2(0.408203, 0.408203)
texture = ExtResource("2_1hv5q")
[node name="DiscordSDK Test" type="RichTextLabel" parent="."]
-anchors_preset = 8
-anchor_left = 0.5
-anchor_top = 0.5
-anchor_right = 0.5
-anchor_bottom = 0.5
-offset_left = -257.0
-offset_top = 54.0
-offset_right = 257.0
-offset_bottom = 150.0
+anchors_preset = -1
+anchor_left = 0.293
+anchor_top = 0.59
+anchor_right = 0.736
+anchor_bottom = 0.727
+offset_left = -0.536011
+offset_top = -0.319977
+offset_right = 0.12793
+offset_bottom = -0.0960388
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 4
@@ -44,8 +49,8 @@ text = "[center][font s=60][rainbow]DiscordSDK Test[/rainbow][/font]"
[node name="Info" type="RichTextLabel" parent="."]
offset_left = 7.0
offset_top = 6.0
-offset_right = 514.0
-offset_bottom = 722.0
+offset_right = 424.0
+offset_bottom = 312.0
text = "Discord working: {discordinfo}
Application ID : {id}
@@ -58,5 +63,83 @@ Small image key: {skey}
Small image text: {stext}
Start timestamp: {stimestamp}
-End timestamp: {etimestamp}"
-scroll_active = false
+End timestamp: {etimestamp}
+
+Party ID: {partyid}
+Current party size: {cpartysize}
+Max party size: {mpartysize}
+Match secret: {msecret}
+Join secret: {jsecret}
+Spectate secret: {ssecret}"
+
+[node name="CheckButton" type="CheckButton" parent="."]
+anchors_preset = -1
+anchor_left = 0.484
+anchor_top = 0.781
+anchor_right = 0.521
+anchor_bottom = 0.82
+offset_left = 0.431946
+offset_top = -0.0880127
+offset_right = 803.808
+offset_bottom = 482.64
+grow_horizontal = 2
+grow_vertical = 0
+scale = Vector2(0.05, 0.05)
+theme_override_icons/checked = ExtResource("3_ny5eu")
+theme_override_icons/unchecked = ExtResource("4_xydmq")
+theme_override_styles/focus = SubResource("StyleBoxEmpty_1w3f4")
+button_pressed = true
+
+[node name="user_request_avatar" type="Sprite2D" parent="."]
+position = Vector2(662, 559)
+scale = Vector2(0.152344, 0.152344)
+texture = ExtResource("5_06yyg")
+
+[node name="HTTPRequest" type="HTTPRequest" parent="user_request_avatar"]
+
+[node name="Button" type="Button" parent="."]
+anchors_preset = -1
+anchor_left = 0.437
+anchor_top = 0.844
+anchor_right = 0.562
+anchor_bottom = 0.892
+offset_left = 0.575989
+offset_top = 0.0879517
+offset_right = -1.42395
+offset_bottom = -0.0159912
+grow_horizontal = 2
+grow_vertical = 0
+text = "ACCEPT REQUEST"
+
+[node name="LineEdit" type="LineEdit" parent="."]
+anchors_preset = -1
+anchor_left = 0.416
+anchor_top = 0.904
+anchor_right = 0.584
+anchor_bottom = 0.952
+offset_left = 0.268005
+offset_top = 0.207947
+offset_right = -0.268066
+offset_bottom = 0.104004
+grow_horizontal = 2
+grow_vertical = 0
+placeholder_text = "Invite with user_id here"
+
+[node name="LineEdit2" type="LineEdit" parent="."]
+anchors_preset = 7
+anchor_left = 0.5
+anchor_top = 1.0
+anchor_right = 0.5
+anchor_bottom = 1.0
+offset_left = -124.0
+offset_top = -31.0
+offset_right = 125.0
+grow_horizontal = 2
+grow_vertical = 0
+placeholder_text = "Accept Invite with user_id here"
+
+[connection signal="toggled" from="CheckButton" to="." method="_on_check_button_toggled"]
+[connection signal="request_completed" from="user_request_avatar/HTTPRequest" to="." method="_on_http_request_request_completed"]
+[connection signal="pressed" from="Button" to="." method="_on_button_pressed"]
+[connection signal="text_submitted" from="LineEdit" to="." method="_on_line_edit_text_submitted"]
+[connection signal="text_submitted" from="LineEdit2" to="." method="_on_line_edit_2_text_submitted"]
diff --git a/project/project.godot b/project/project.godot
index 87150e8..94f223d 100644
--- a/project/project.godot
+++ b/project/project.godot
@@ -22,6 +22,10 @@ config/icon="res://assets/Logo_V2.png"
updater_discordsdk="*res://addons/discord-sdk-gd/sdk_utility.gd"
+[display]
+
+window/size/resizable=false
+
[dotnet]
project/assembly_name="GDExtension Test Project"
diff --git a/src/discordgodot.cpp b/src/discordgodot.cpp
index b4aba22..484df7f 100644
--- a/src/discordgodot.cpp
+++ b/src/discordgodot.cpp
@@ -7,80 +7,124 @@
using namespace godot;
-Discord_Activity *Discord_Activity::singleton = nullptr;
+discord_sdk *discord_sdk::singleton = nullptr;
discord::Core *core{};
discord::Result result;
discord::Activity activity{};
discord::User user{};
-void Discord_Activity::_bind_methods()
+void discord_sdk::_bind_methods()
{
- ClassDB::bind_method(D_METHOD("debug"), &Discord_Activity::debug);
- ClassDB::bind_method(D_METHOD("coreupdate"), &Discord_Activity::coreupdate);
+ ClassDB::bind_method(D_METHOD("debug"), &discord_sdk::debug);
+ ClassDB::bind_method(D_METHOD("coreupdate"), &discord_sdk::coreupdate);
- ClassDB::bind_method(D_METHOD("get_app_id"), &Discord_Activity::get_app_id);
- ClassDB::bind_method(D_METHOD("set_app_id", "app_id"), &Discord_Activity::set_app_id);
+ ClassDB::bind_method(D_METHOD("get_app_id"), &discord_sdk::get_app_id);
+ ClassDB::bind_method(D_METHOD("set_app_id", "app_id"), &discord_sdk::set_app_id);
ADD_PROPERTY(PropertyInfo(Variant::INT, "app_id"), "set_app_id", "get_app_id");
- ClassDB::bind_method(D_METHOD("get_state"), &Discord_Activity::get_state);
- ClassDB::bind_method(D_METHOD("set_state", "state"), &Discord_Activity::set_state);
+ ClassDB::bind_method(D_METHOD("get_state"), &discord_sdk::get_state);
+ ClassDB::bind_method(D_METHOD("set_state", "state"), &discord_sdk::set_state);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "state"), "set_state", "get_state");
- ClassDB::bind_method(D_METHOD("get_details"), &Discord_Activity::get_details);
- ClassDB::bind_method(D_METHOD("set_details", "details"), &Discord_Activity::set_details);
+ ClassDB::bind_method(D_METHOD("get_details"), &discord_sdk::get_details);
+ ClassDB::bind_method(D_METHOD("set_details", "details"), &discord_sdk::set_details);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "details"), "set_details", "get_details");
- ClassDB::bind_method(D_METHOD("get_large_image"), &Discord_Activity::get_large_image);
- ClassDB::bind_method(D_METHOD("set_large_image", "large_image"), &Discord_Activity::set_large_image);
+ ClassDB::bind_method(D_METHOD("get_large_image"), &discord_sdk::get_large_image);
+ ClassDB::bind_method(D_METHOD("set_large_image", "large_image"), &discord_sdk::set_large_image);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "large_image"), "set_large_image", "get_large_image");
- ClassDB::bind_method(D_METHOD("get_large_image_text"), &Discord_Activity::get_large_image_text);
- ClassDB::bind_method(D_METHOD("set_large_image_text", "large_image_text"), &Discord_Activity::set_large_image_text);
+ ClassDB::bind_method(D_METHOD("get_large_image_text"), &discord_sdk::get_large_image_text);
+ ClassDB::bind_method(D_METHOD("set_large_image_text", "large_image_text"), &discord_sdk::set_large_image_text);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "large_image_text"), "set_large_image_text", "get_large_image_text");
- ClassDB::bind_method(D_METHOD("get_small_image"), &Discord_Activity::get_small_image);
- ClassDB::bind_method(D_METHOD("set_small_image", "small_image"), &Discord_Activity::set_small_image);
+ ClassDB::bind_method(D_METHOD("get_small_image"), &discord_sdk::get_small_image);
+ ClassDB::bind_method(D_METHOD("set_small_image", "small_image"), &discord_sdk::set_small_image);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "small_image"), "set_small_image", "get_small_image");
- ClassDB::bind_method(D_METHOD("get_small_image_text"), &Discord_Activity::get_small_image_text);
- ClassDB::bind_method(D_METHOD("set_small_image_text", "large_small_text"), &Discord_Activity::set_small_image_text);
+ ClassDB::bind_method(D_METHOD("get_small_image_text"), &discord_sdk::get_small_image_text);
+ ClassDB::bind_method(D_METHOD("set_small_image_text", "large_small_text"), &discord_sdk::set_small_image_text);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "small_image_text"), "set_small_image_text", "get_small_image_text");
- ClassDB::bind_method(D_METHOD("get_start_timestamp"), &Discord_Activity::get_start_timestamp);
- ClassDB::bind_method(D_METHOD("set_start_timestamp", "start_timestamp"), &Discord_Activity::set_start_timestamp);
+ ClassDB::bind_method(D_METHOD("get_start_timestamp"), &discord_sdk::get_start_timestamp);
+ ClassDB::bind_method(D_METHOD("set_start_timestamp", "start_timestamp"), &discord_sdk::set_start_timestamp);
ADD_PROPERTY(PropertyInfo(Variant::INT, "start_timestamp"), "set_start_timestamp", "get_start_timestamp");
- ClassDB::bind_method(D_METHOD("get_end_timestamp"), &Discord_Activity::get_end_timestamp);
- ClassDB::bind_method(D_METHOD("set_end_timestamp", "end_timestamp"), &Discord_Activity::set_end_timestamp);
+ ClassDB::bind_method(D_METHOD("get_end_timestamp"), &discord_sdk::get_end_timestamp);
+ ClassDB::bind_method(D_METHOD("set_end_timestamp", "end_timestamp"), &discord_sdk::set_end_timestamp);
ADD_PROPERTY(PropertyInfo(Variant::INT, "end_timestamp"), "set_end_timestamp", "get_end_timestamp");
- ClassDB::bind_method(D_METHOD("refresh"), &Discord_Activity::refresh);
+ ClassDB::bind_method(D_METHOD("get_party_id"), &discord_sdk::get_party_id);
- ClassDB::bind_method(D_METHOD("get_is_discord_working"), &Discord_Activity::get_is_discord_working);
+ ClassDB::bind_method(D_METHOD("set_party_id", "party_id"), &discord_sdk::set_party_id);
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "party_id"), "set_party_id", "get_party_id");
- ClassDB::bind_method(D_METHOD("get_result_int"), &Discord_Activity::get_result_int);
+ ClassDB::bind_method(D_METHOD("get_current_party_size"), &discord_sdk::get_current_party_size);
+ ClassDB::bind_method(D_METHOD("set_current_party_size", "current_party_size"), &discord_sdk::set_current_party_size);
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "current_party_size"), "set_current_party_size", "get_current_party_size");
+ ClassDB::bind_method(D_METHOD("get_max_party_size"), &discord_sdk::get_max_party_size);
+ ClassDB::bind_method(D_METHOD("set_max_party_size", "max_party_size"), &discord_sdk::set_max_party_size);
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "max_party_size"), "set_max_party_size", "get_max_party_size");
+
+ ClassDB::bind_method(D_METHOD("get_match_secret"), &discord_sdk::get_match_secret);
+ ClassDB::bind_method(D_METHOD("set_match_secret", "match_secret"), &discord_sdk::set_match_secret);
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "match_secret"), "set_match_secret", "get_match_secret");
+ ClassDB::bind_method(D_METHOD("get_join_secret"), &discord_sdk::get_join_secret);
+ ClassDB::bind_method(D_METHOD("set_join_secret", "join_secret"), &discord_sdk::set_join_secret);
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "join_secret"), "set_join_secret", "get_join_secret");
+ ClassDB::bind_method(D_METHOD("get_spectate_secret"), &discord_sdk::get_spectate_secret);
+ ClassDB::bind_method(D_METHOD("set_spectate_secret", "spectate_secret"), &discord_sdk::set_spectate_secret);
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "spectate_secret"), "set_spectate_secret", "get_spectate_secret");
+
+ ClassDB::bind_method(D_METHOD("get_instanced"), &discord_sdk::get_instanced);
+ ClassDB::bind_method(D_METHOD("set_instanced", "instanced"), &discord_sdk::set_instanced);
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "instanced"), "set_instanced", "get_instanced");
+
+ ClassDB::bind_method(D_METHOD("get_is_public_party"), &discord_sdk::get_is_public_party);
+ ClassDB::bind_method(D_METHOD("set_is_public_party", "is_public_party"), &discord_sdk::set_is_public_party);
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "is_public_party"), "set_is_public_party", "get_is_public_party");
+
+ ADD_SIGNAL(MethodInfo("activity_join", PropertyInfo(Variant::STRING, "join_secret")));
+ ADD_SIGNAL(MethodInfo("activity_spectate", PropertyInfo(Variant::STRING, "spectate_secret")));
+ ADD_SIGNAL(MethodInfo("activity_join_request", PropertyInfo(Variant::DICTIONARY, "user_requesting")));
+
+ ClassDB::bind_method(D_METHOD("refresh"), &discord_sdk::refresh);
+ ClassDB::bind_method(D_METHOD("clear"), &discord_sdk::clear);
+
+ ClassDB::bind_method(D_METHOD("register_command", "command"), &discord_sdk::register_command);
+ ClassDB::bind_method(D_METHOD("register_steam", "steam_id"), &discord_sdk::register_steam);
+
+ ClassDB::bind_method(D_METHOD("accept_join_request", "user_id"), &discord_sdk::accept_join_request);
+ ClassDB::bind_method(D_METHOD("send_invite", "user_id", "is_spectate", "message_content"), &discord_sdk::send_invite);
+ ClassDB::bind_method(D_METHOD("accept_invite", "user_id"), &discord_sdk::accept_invite);
+
+ ClassDB::bind_method(D_METHOD("get_is_discord_working"), &discord_sdk::get_is_discord_working);
+
+ ClassDB::bind_method(D_METHOD("get_result_int"), &discord_sdk::get_result_int);
}
-Discord_Activity *Discord_Activity::get_singleton()
+discord_sdk *discord_sdk::get_singleton()
{
return singleton;
}
-Discord_Activity::Discord_Activity()
+discord_sdk::discord_sdk()
{
ERR_FAIL_COND(singleton != nullptr);
singleton = this;
}
-Discord_Activity::~Discord_Activity()
+discord_sdk::~discord_sdk()
{
ERR_FAIL_COND(singleton != this);
singleton = nullptr;
+ delete core;
+ core = nullptr;
}
-void Discord_Activity::coreupdate()
+void discord_sdk::coreupdate()
{
if (result == discord::Result::Ok && app_id > 0)
{
::core->RunCallbacks();
}
}
-void Discord_Activity::debug()
+void discord_sdk::debug()
{
result = discord::Core::Create(1080224638845591692, DiscordCreateFlags_NoRequireDiscord, &core);
activity.SetState("Test from Godot!");
@@ -93,116 +137,270 @@ void Discord_Activity::debug()
if (result == discord::Result::Ok)
{
core->ActivityManager().UpdateActivity(activity, [](discord::Result result) {});
- core->UserManager().OnCurrentUserUpdate.Connect([]()
- { core->UserManager().GetCurrentUser(&user); });
}
else
UtilityFunctions::push_warning("Discord Activity couldn't be updated. It could be that Discord isn't running!");
}
-void Discord_Activity::set_app_id(int64_t value)
+void discord_sdk::set_app_id(int64_t value)
{
app_id = value;
- result = discord::Core::Create(value, DiscordCreateFlags_NoRequireDiscord, &core);
+ result = discord::Core::Create(value, DiscordCreateFlags_NoRequireDiscord, &core); // after setting app_ID it initializes everything
+
+ if (result == discord::Result::Ok && app_id > 0)
+ {
+ // signals
+ core->ActivityManager().OnActivityJoin.Connect([](const char *secret)
+ { discord_sdk::get_singleton()
+ ->emit_signal("activity_join", secret); });
+ core->ActivityManager().OnActivitySpectate.Connect([](const char *secret)
+ { discord_sdk::get_singleton()
+ ->emit_signal("activity_spectate", secret); });
+ core->ActivityManager().OnActivityJoinRequest.Connect([this](discord::User const &user)
+ { Dictionary user_requesting;
+ user_requesting["avatar"] = user.GetAvatar(); //can be empty when user has no avatar
+ user_requesting["is_bot"] = user.GetBot();
+ user_requesting["discriminator"] = user.GetDiscriminator();
+ user_requesting["id"] = user.GetId();
+ user_requesting["username"] = user.GetUsername();
+ if(String(user_requesting["avatar"]).is_empty())
+ user_requesting["avatar_url"] = String(std::string("https://cdn.discordapp.com/embed/avatars/" + std::to_string((user_requesting["discriminator"].INT % 5) - 1)+ ".png").c_str());
+ else
+ user_requesting["avatar_url"] = String(std::string("https://cdn.discordapp.com/avatars/" + std::to_string(user.GetId()) + "/" + user.GetAvatar() + ".png?size=512").c_str());
+ user_requesting.make_read_only();
+ discord_sdk::get_singleton()
+ ->emit_signal("activity_join_request",user_requesting); });
+ }
}
-int64_t Discord_Activity::get_app_id()
+int64_t discord_sdk::get_app_id()
{
return app_id;
}
-void Discord_Activity::set_state(String value)
+void discord_sdk::set_state(String value)
{
state = value;
activity.SetState(value.utf8().get_data());
}
-String Discord_Activity::get_state()
+String discord_sdk::get_state()
{
return state;
}
-void Discord_Activity::set_details(String value)
+void discord_sdk::set_details(String value)
{
details = value;
activity.SetDetails(value.utf8().get_data());
}
-String Discord_Activity::get_details()
+String discord_sdk::get_details()
{
return details;
}
-void Discord_Activity::refresh()
+void discord_sdk::refresh()
{
if (result == discord::Result::Ok && app_id > 0)
{
+ activity.GetParty().SetPrivacy(discord::ActivityPartyPrivacy::Public);
+ activity.SetType(discord::ActivityType::Playing);
core->ActivityManager().UpdateActivity(activity, [](discord::Result result) {});
- core->UserManager().OnCurrentUserUpdate.Connect([]()
- { core->UserManager().GetCurrentUser(&user); });
}
else
UtilityFunctions::push_warning("Discord Activity couldn't be updated. It could be that Discord isn't running!");
}
-void Discord_Activity::set_large_image(String value)
+void discord_sdk::clear()
+{
+ if (result == discord::Result::Ok)
+ {
+ app_id = 0;
+ state = "";
+ details = "";
+ large_image = "";
+ large_image_text = "";
+ small_image = "";
+ small_image_text = "";
+ start_timestamp = 0;
+ end_timestamp = 0;
+ party_id = "-";
+ current_party_size = 0;
+ max_party_size = 0;
+ match_secret = "";
+ join_secret = "";
+ spectate_secret = "";
+ instanced = false;
+
+ delete core;
+ core = nullptr;
+ }
+}
+
+void discord_sdk::set_large_image(String value)
{
large_image = value;
activity.GetAssets().SetLargeImage(value.utf8().get_data());
}
-String Discord_Activity::get_large_image()
+String discord_sdk::get_large_image()
{
return large_image;
}
-void Discord_Activity::set_large_image_text(String value)
+void discord_sdk::set_large_image_text(String value)
{
large_image_text = value;
activity.GetAssets().SetLargeText(value.utf8().get_data());
}
-String Discord_Activity::get_large_image_text()
+String discord_sdk::get_large_image_text()
{
return large_image_text;
}
-void Discord_Activity::set_small_image(String value)
+void discord_sdk::set_small_image(String value)
{
small_image = value;
activity.GetAssets().SetSmallImage(value.utf8().get_data());
}
-String Discord_Activity::get_small_image()
+String discord_sdk::get_small_image()
{
return small_image;
}
-void Discord_Activity::set_small_image_text(String value)
+void discord_sdk::set_small_image_text(String value)
{
small_image_text = value;
activity.GetAssets().SetSmallText(value.utf8().get_data());
}
-String Discord_Activity::get_small_image_text()
+String discord_sdk::get_small_image_text()
{
return small_image_text;
}
-void Discord_Activity::set_start_timestamp(int64_t value)
+void discord_sdk::set_start_timestamp(int64_t value)
{
start_timestamp = value;
activity.GetTimestamps().SetStart(value);
}
-int64_t Discord_Activity::get_start_timestamp()
+int64_t discord_sdk::get_start_timestamp()
{
return activity.GetTimestamps().GetStart();
}
-void Discord_Activity::set_end_timestamp(int64_t value)
+void discord_sdk::set_end_timestamp(int64_t value)
{
end_timestamp = value;
activity.GetTimestamps().SetEnd(value);
}
-int64_t Discord_Activity::get_end_timestamp()
+int64_t discord_sdk::get_end_timestamp()
{
return activity.GetTimestamps().GetEnd();
}
-bool Discord_Activity::get_is_discord_working()
+void discord_sdk::set_party_id(String value)
+{
+ party_id = value;
+ activity.GetParty().SetId(value.utf8().get_data());
+}
+String discord_sdk::get_party_id()
+{
+ return party_id;
+}
+
+void discord_sdk::set_current_party_size(int32_t value)
+{
+ current_party_size = value;
+ activity.GetParty().GetSize().SetCurrentSize(value);
+}
+int32_t discord_sdk::get_current_party_size()
+{
+ return current_party_size;
+}
+void discord_sdk::set_max_party_size(int32_t value)
+{
+ max_party_size = value;
+ activity.GetParty().GetSize().SetMaxSize(value);
+}
+int32_t discord_sdk::get_max_party_size()
+{
+ return max_party_size;
+}
+
+void discord_sdk::set_match_secret(String value)
+{
+ match_secret = value;
+ activity.GetSecrets().SetMatch(value.utf8().get_data());
+}
+String discord_sdk::get_match_secret()
+{
+ return match_secret;
+}
+void discord_sdk::set_join_secret(String value)
+{
+ join_secret = value;
+ activity.GetSecrets().SetJoin(value.utf8().get_data());
+}
+String discord_sdk::get_join_secret()
+{
+ return join_secret;
+}
+void discord_sdk::set_spectate_secret(String value)
+{
+ spectate_secret = value;
+ activity.GetSecrets().SetSpectate(value.utf8().get_data());
+}
+String discord_sdk::get_spectate_secret()
+{
+ return spectate_secret;
+}
+
+void discord_sdk::set_instanced(bool value)
+{
+ instanced = value;
+ activity.SetInstance(value);
+}
+bool discord_sdk::get_instanced()
+{
+ return instanced;
+}
+
+void discord_sdk::set_is_public_party(bool value)
+{
+ is_public_party = value;
+ if (result == discord::Result::Ok && app_id > 0)
+ activity.GetParty().SetPrivacy(static_cast(value)); // normaly true
+}
+bool discord_sdk::get_is_public_party()
+{
+ return is_public_party;
+}
+
+void discord_sdk::accept_join_request(int64_t user_id)
+{
+ if (result == discord::Result::Ok && app_id > 0)
+ core->ActivityManager().SendRequestReply(user_id, static_cast(1), {});
+}
+void discord_sdk::send_invite(int64_t user_id, bool is_spectate = false, String message_content = "")
+{
+ if (result == discord::Result::Ok && app_id > 0)
+ core->ActivityManager().SendInvite(user_id, static_cast(is_spectate + 1), message_content.utf8().get_data(), {});
+}
+void discord_sdk::accept_invite(int64_t user_id)
+{
+ if (result == discord::Result::Ok && app_id > 0)
+ core->ActivityManager().AcceptInvite(user_id, {});
+}
+
+void discord_sdk::register_command(String value)
+{
+ if (result == discord::Result::Ok && app_id > 0)
+ core->ActivityManager().RegisterCommand(value.utf8().get_data());
+}
+void discord_sdk::register_steam(int32_t value)
+{
+ if (result == discord::Result::Ok && app_id > 0)
+ core->ActivityManager().RegisterSteam(value);
+}
+
+bool discord_sdk::get_is_discord_working()
{
return result == discord::Result::Ok && app_id > 0;
}
-int Discord_Activity::get_result_int()
+int discord_sdk::get_result_int()
{
return static_cast(result);
}
diff --git a/src/discordgodot.h b/src/discordgodot.h
index b68bf1b..55a6c7c 100644
--- a/src/discordgodot.h
+++ b/src/discordgodot.h
@@ -3,16 +3,16 @@
#include
#include "lib/discord_game_sdk/cpp/discord.h"
-#include
+#include
#include
using namespace godot;
-class Discord_Activity : public Object
+class discord_sdk : public RefCounted
{
- GDCLASS(Discord_Activity, Object);
+ GDCLASS(discord_sdk, Object);
- static Discord_Activity *singleton;
+ static discord_sdk *singleton;
protected:
static void _bind_methods();
@@ -31,18 +31,30 @@ private:
int64_t start_timestamp;
int64_t end_timestamp;
-public:
- static Discord_Activity *get_singleton();
+ String party_id;
+ int32_t current_party_size;
+ int32_t max_party_size;
+ String match_secret;
+ String join_secret;
+ String spectate_secret;
- Discord_Activity();
- ~Discord_Activity();
+ bool is_public_party = true;
+
+ bool instanced;
+
+public:
+ static discord_sdk *
+ get_singleton();
+
+ discord_sdk();
+ ~discord_sdk();
void debug();
void coreupdate();
void refresh();
+ void clear();
int64_t get_app_id();
-
void set_app_id(int64_t value);
String get_state();
void set_state(String value);
@@ -63,6 +75,33 @@ public:
int64_t get_end_timestamp();
void set_end_timestamp(int64_t value);
+ String get_party_id();
+ void set_party_id(String value);
+
+ int32_t get_current_party_size();
+ void set_current_party_size(int32_t value);
+ int32_t get_max_party_size();
+ void set_max_party_size(int32_t value);
+ String get_match_secret();
+ void set_match_secret(String value);
+ String get_join_secret();
+ void set_join_secret(String value);
+ String get_spectate_secret();
+ void set_spectate_secret(String value);
+
+ bool get_is_public_party();
+ void set_is_public_party(bool value);
+
+ bool get_instanced();
+ void set_instanced(bool value);
+
+ void accept_join_request(int64_t user_id);
+ void send_invite(int64_t user_id, bool is_spectate, String message_content);
+ void accept_invite(int64_t user_id);
+
+ void register_command(String value);
+ void register_steam(int32_t value);
+
bool get_is_discord_working();
int get_result_int();
};
diff --git a/src/register_types.cpp b/src/register_types.cpp
index e9ff887..5ac453b 100644
--- a/src/register_types.cpp
+++ b/src/register_types.cpp
@@ -9,15 +9,15 @@
#include "discordgodot.h"
using namespace godot;
-static Discord_Activity *discordsdk;
+static discord_sdk *discordsdk;
void gdextension_initialize(ModuleInitializationLevel p_level)
{
if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE)
{
- ClassDB::register_class();
- discordsdk = memnew(Discord_Activity);
- Engine::get_singleton()->register_singleton("Discord_Activity", Discord_Activity::get_singleton());
+ ClassDB::register_class();
+ discordsdk = memnew(discord_sdk);
+ Engine::get_singleton()->register_singleton("discord_sdk", discord_sdk::get_singleton());
}
}
@@ -25,7 +25,7 @@ void gdextension_terminate(ModuleInitializationLevel p_level)
{
if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE)
{
- Engine::get_singleton()->unregister_singleton("Discord_Activity");
+ Engine::get_singleton()->unregister_singleton("discord_sdk");
memdelete(discordsdk);
}
}