import zipfile from distutils.dir_util import copy_tree import shutil import os import sys with zipfile.ZipFile("src/lib/discord_game_sdk.zip", "r") as zip_ref: zip_ref.extractall("src/lib/discord_game_sdk/") # Patch the SDK to actually build, since it's missing an include with open("src/lib/discord_game_sdk/cpp/types.h", "r+") as f: s = f.read() f.seek(0) f.write("#include \n" + s) copy_tree("src/lib/discord_game_sdk/lib/", "src/lib/discord_game_sdk/bin/") os.rename( "src/lib/discord_game_sdk/bin/aarch64/discord_game_sdk.dylib", "src/lib/discord_game_sdk/bin/aarch64/discord_game_sdk_aarch64.dylib", ) os.rename( "src/lib/discord_game_sdk/bin/x86_64/discord_game_sdk.so", "src/lib/discord_game_sdk/bin/x86_64/libdiscord_game_sdk.so", ) os.rename( "src/lib/discord_game_sdk/bin/x86/discord_game_sdk.dll", "src/lib/discord_game_sdk/bin/x86/discord_game_sdk_x86.dll", ) os.rename( "src/lib/discord_game_sdk/bin/x86_64/discord_game_sdk.dll.lib", "src/lib/discord_game_sdk/bin/x86_64/discord_game_sdk.lib", ) copy_tree("src/lib/discord_game_sdk/bin/aarch64/", "src/lib/discord_game_sdk/bin/") copy_tree("src/lib/discord_game_sdk/bin/x86/", "src/lib/discord_game_sdk/bin/") copy_tree("src/lib/discord_game_sdk/bin/x86_64/", "src/lib/discord_game_sdk/bin/") shutil.rmtree("src/lib/discord_game_sdk/c/", ignore_errors=True) shutil.rmtree("src/lib/discord_game_sdk/csharp/", ignore_errors=True) shutil.rmtree("src/lib/discord_game_sdk/examples/", ignore_errors=True) shutil.rmtree("src/lib/discord_game_sdk/lib/", ignore_errors=True) shutil.rmtree("src/lib/discord_game_sdk/bin/aarch64/", ignore_errors=True) shutil.rmtree("src/lib/discord_game_sdk/bin/x86/", ignore_errors=True) shutil.rmtree("src/lib/discord_game_sdk/bin/x86_64/", ignore_errors=True) os.remove("src/lib/discord_game_sdk/README.md") if sys.platform == "darwin": # Combine the two libraries into one os.system( "lipo src/lib/discord_game_sdk/bin/{discord_game_sdk.dylib,discord_game_sdk_aarch64.dylib} -output src/lib/discord_game_sdk/bin/libdiscord_game_sdk.dylib -create" ) # Change the install name to (library's location)/(its new name) os.system( "install_name_tool -id '@loader_path/libdiscord_game_sdk.dylib'\ src/lib/discord_game_sdk/bin/libdiscord_game_sdk.dylib" ) # Remove the ones it's made of os.remove("src/lib/discord_game_sdk/bin/discord_game_sdk.dylib") os.remove("src/lib/discord_game_sdk/bin/discord_game_sdk_aarch64.dylib") os.system("git submodule update --init --remote")