import os import shutil from distutils.dir_util import copy_tree win_folder_path = "project/addons/discord-sdk-gd/bin/windows" matching_files = [file for file in os.listdir(win_folder_path) if file.endswith(("TMP", "exp", "lib"))] for file in matching_files: file_path = os.path.join(win_folder_path, file) os.remove(file_path) if os.path.exists("release/ADDON-Discord-SDK-Godot/addons"): shutil.rmtree("release/ADDON-Discord-SDK-Godot/addons", ignore_errors=True) copy_tree("project/addons/", "release/temp/ADDON-Discord-SDK-Godot/addons") open("release/temp/ADDON-Discord-SDK-Godot/addons/discord-sdk-gd/bin/.gdignore", "a").close() shutil.make_archive('release/ADDON-Discord-SDK-Godot', 'zip', 'release/temp/') shutil.rmtree("release/temp/") # Export Demos os.system("cd project && godot --headless --export-release \"Linux/X11\"") os.system("cd project && godot --headless --export-release \"Windows Desktop\"") os.system("cd project && godot --headless --export-release \"macOS\"") temp_dir = "release/temp_export_dir" os.makedirs(temp_dir, exist_ok=True) for platform in ["windows", "linux", "macos"]: shutil.copytree(f"project/export/{platform}", os.path.join(temp_dir, platform)) shutil.make_archive('release/Demo-Export', 'zip', temp_dir) shutil.rmtree(temp_dir) print("ADDON-Discord-SDK-Godot.zip and Demo-Export.zip have been created successfully.")