@tool extends EditorPlugin const DiscordSDKLoader = preload("res://addons/discord-sdk-gd/nodes/core_updater.gd") const DiscordSDKLoader_icon = preload("res://addons/discord-sdk-gd/nodes/assets/Group_1.svg") var loaded_DiscordSDKLoader = DiscordSDKLoader.new() const DiscordSDKDebug = preload("res://addons/discord-sdk-gd/nodes/debug.gd") const DiscordSDKDebug_icon = preload("res://addons/discord-sdk-gd/nodes/assets/Debug.svg") var loaded_DiscordSDKDebug = DiscordSDKDebug.new() const ExportPlugin = preload("res://addons/discord-sdk-gd/export.gd") var loaded_exportplugin = ExportPlugin.new() func _enter_tree() -> void: add_custom_type("DiscordSDKLoader","Node",DiscordSDKLoader,DiscordSDKLoader_icon) add_custom_type("DiscordSDKDebug","Node",DiscordSDKDebug,DiscordSDKDebug_icon) add_autoload_singleton("DiscordSDKLoader", "res://addons/discord-sdk-gd/nodes/core_updater.gd") add_export_plugin(loaded_exportplugin) func _enable_plugin(): print("DiscordSDK Addon got enabled") ProjectSettings.set_setting("DiscordSDK/EditorPresence/enabled",false) ProjectSettings.set_initial_value("DiscordSDK/EditorPresence/enabled",false) ProjectSettings.set_restart_if_changed("DiscordSDK/EditorPresence/enabled",true) func _disable_plugin() -> void: print("DiscordSDK Addon got disabled") remove_autoload_singleton("DiscordSDKLoader") remove_custom_type("DiscordSDKLoader") remove_custom_type("DiscordSDKDebug") ProjectSettings.clear("DiscordSDK/EditorPresence/enabled") func _process(_delta): if(ProjectSettings.get_setting("DiscordSDK/EditorPresence/enabled")&&!get_editor_interface().is_playing_scene()): if(discord_sdk.app_id != 1108142249990176808): discord_sdk.app_id = 1108142249990176808 discord_sdk.details = ProjectSettings.get_setting("application/config/name") discord_sdk.state = "Editing: \""+ str(get_tree().edited_scene_root.scene_file_path).replace("res://","") +"\"" discord_sdk.large_image = "godot" discord_sdk.large_image_text = str(Engine.get_version_info()) discord_sdk.start_timestamp = int(Time.get_unix_time_from_system()) discord_sdk.refresh() if(discord_sdk.app_id == 1108142249990176808): discord_sdk.coreupdate()