extends Node func _ready() -> void: set_activity() discord_sdk.connect("activity_join_request",_on_activity_join_request) discord_sdk.connect("activity_join",_on_activity_join) discord_sdk.connect("activity_spectate",_on_activity_spectate) discord_sdk.connect("relationships_init",_on_relationship_init) discord_sdk.connect("updated_relationship", _on_updated_relationship) func set_activity() -> void: discord_sdk.clear(false) discord_sdk.app_id = 1099618430065324082 discord_sdk.details = "A demo activity by vaporvee#1231" discord_sdk.state = "Checkpoint 23/23" discord_sdk.large_image = "example_game" discord_sdk.large_image_text = "Try it now!" discord_sdk.small_image = "boss" discord_sdk.small_image_text = "Fighting the end boss! D:" discord_sdk.end_timestamp = int(Time.get_unix_time_from_system()) + 3600 # +1 hour in unix time # It is NOT recommended to manage secrets locally! It's meant to be a payload wich the server understands and # returns the other variables like current_party_size, party_id etc. Most of the values must differ from the others. var my_secret: String = str(randi_range(0,999999)) discord_sdk.party_id = "mylobbycanbeeverything_" + my_secret discord_sdk.current_party_size = 1 discord_sdk.max_party_size = 4 discord_sdk.match_secret = "m_" + my_secret #better use seeds with 1 to 1 range instead of just chars discord_sdk.join_secret = "j_" + my_secret discord_sdk.spectate_secret = "s_" + my_secret discord_sdk.is_public_party = true discord_sdk.instanced = true #required for spectate #discord_sdk.start_timestamp = int(Time.get_unix_time_from_system()) discord_sdk.register_command(r"C:\Users\yanni\Desktop\demo\discord_sdk.exe") #discord_sdk.register_steam(1389990) discord_sdk.refresh() var user_request: Dictionary; func _on_activity_join_request(user_requesting) -> void: print(user_requesting) user_request = user_requesting func _on_activity_join(secret) -> void: if(discord_sdk.join_secret != secret): discord_sdk.current_party_size = clamp(int(secret) + 1, 0, discord_sdk.max_party_size) discord_sdk.party_id = secret.replace("j_","mylobbycanbeeverything_") discord_sdk.match_secret = secret.replace("j_","m_") discord_sdk.join_secret = secret discord_sdk.spectate_secret = secret.replace("j_","s_") discord_sdk.refresh() func _on_activity_spectate(secret) -> void: print(secret) func _on_relationship_init(): print("initialized") func _on_updated_relationship(relationship): print(relationship)