extends Node func _ready(): Discord_Activity.app_id = 918857075105349632 Discord_Activity.details = "Made with GDExtension" Discord_Activity.state = "This is a test from GDScript in Godot 4" Discord_Activity.refresh() $Info.text = $Info.text.replace("{id}",str(Discord_Activity.app_id)).replace("{details}",Discord_Activity.details).replace("{state}",Discord_Activity.state)