extends Node func _ready(): DiscordSDK.app_id = 918857075105349632 print(DiscordSDK.app_id) DiscordSDK.details = "Made with GDExtension" print(DiscordSDK.details) DiscordSDK.state = "This is a test from GDScript in Godot 4" #TODO:Change functions to variables if possible print(DiscordSDK.state) DiscordSDK.refresh()