import zipfile from distutils.dir_util import copy_tree import shutil import os import sys import urllib.request godot_cpp_url = "https://github.com/godotengine/godot-cpp/archive/refs/tags/godot-4.1.2-stable.zip" godot_cpp_download_path = "src/lib/godot-cpp.zip" urllib.request.urlretrieve(godot_cpp_url, godot_cpp_download_path) print(f"Downloaded godot-cpp to {godot_cpp_download_path}") godot_cpp_zip_file_path = "src/lib/godot-cpp.zip" godot_cpp_destination_dir = "src/lib/godot-cpp/" os.makedirs(godot_cpp_destination_dir, exist_ok=True) with zipfile.ZipFile(godot_cpp_zip_file_path, 'r') as zip_ref: files_to_extract = [f for f in zip_ref.namelist() if f.startswith('godot-cpp-godot-4.1.2-stable/')] for file in files_to_extract: adjusted_path = file.replace('godot-cpp-godot-4.1.2-stable/', '', 1) zip_ref.extract(file, godot_cpp_destination_dir + adjusted_path) print("Extracted godot-cpp-godot-4.1.2-stable to src/lib/godot-cpp/") with zipfile.ZipFile("src/lib/discord_game_sdk.zip", "r") as zip_ref: zip_ref.extractall("src/lib/discord_game_sdk/") with open("src/lib/discord_game_sdk/cpp/types.h", "r+") as f: s = f.read() f.seek(0) f.write("#include \n" + s) copy_tree("src/lib/discord_game_sdk/lib/", "src/lib/discord_game_sdk/bin/") os.rename( "src/lib/discord_game_sdk/bin/aarch64/discord_game_sdk.dylib", "src/lib/discord_game_sdk/bin/aarch64/discord_game_sdk_aarch64.dylib", ) os.rename( "src/lib/discord_game_sdk/bin/x86_64/discord_game_sdk.so", "src/lib/discord_game_sdk/bin/x86_64/libdiscord_game_sdk.so", ) os.rename( "src/lib/discord_game_sdk/bin/x86/discord_game_sdk.dll", "src/lib/discord_game_sdk/bin/x86/discord_game_sdk_x86.dll", ) os.rename( "src/lib/discord_game_sdk/bin/x86_64/discord_game_sdk.dll.lib", "src/lib/discord_game_sdk/bin/x86_64/discord_game_sdk.lib", ) copy_tree("src/lib/discord_game_sdk/bin/aarch64/", "src/lib/discord_game_sdk/bin/") copy_tree("src/lib/discord_game_sdk/bin/x86/", "src/lib/discord_game_sdk/bin/") copy_tree("src/lib/discord_game_sdk/bin/x86_64/", "src/lib/discord_game_sdk/bin/") shutil.rmtree("src/lib/discord_game_sdk/c/", ignore_errors=True) shutil.rmtree("src/lib/discord_game_sdk/csharp/", ignore_errors=True) shutil.rmtree("src/lib/discord_game_sdk/examples/", ignore_errors=True) shutil.rmtree("src/lib/discord_game_sdk/lib/", ignore_errors=True) shutil.rmtree("src/lib/discord_game_sdk/bin/aarch64/", ignore_errors=True) shutil.rmtree("src/lib/discord_game_sdk/bin/x86/", ignore_errors=True) shutil.rmtree("src/lib/discord_game_sdk/bin/x86_64/", ignore_errors=True) os.remove("src/lib/discord_game_sdk/README.md") if sys.platform == "darwin": # Combine the two libraries into one os.system("lipo src/lib/discord_game_sdk/bin/{discord_game_sdk.dylib,discord_game_sdk_aarch64.dylib} -output src/lib/discord_game_sdk/bin/libdiscord_game_sdk.dylib -create") # Change the install name to (library's location)/(its new name) os.system("install_name_tool -id '@loader_path/libdiscord_game_sdk.dylib'\ src/lib/discord_game_sdk/bin/libdiscord_game_sdk.dylib") # Remove the ones it's made of os.remove("src/lib/discord_game_sdk/bin/discord_game_sdk.dylib") os.remove("src/lib/discord_game_sdk/bin/discord_game_sdk_aarch64.dylib")