Files
discord-rpc-godot/setup.py
Ekaterina Vaartis 4726a4488b Make macos version work (testes on m1 at least)
1. Change name of discord's library to libdiscord_game_sdk, so it
links properly
2. Change it's install name with install_name_tool to use @loader_path
instead of @rpath, that one's a blunder on discord's side, it should
really have been loader_path from the beginning (rpath means look at
where the binary is started from, loader_path means look at where the
library is)
3. Combine the aarch and x86 library into one, again no idea why
discord does not do this themselves
2024-02-25 16:40:54 +03:00

58 lines
2.5 KiB
Python

import zipfile
from distutils.dir_util import copy_tree
import shutil
import os
import sys
with zipfile.ZipFile("src/lib/discord_game_sdk.zip", "r") as zip_ref:
zip_ref.extractall("src/lib/discord_game_sdk/")
# Patch the SDK to actually build, since it's missing an include
with open("src/lib/discord_game_sdk/cpp/types.h", "r+") as f:
s = f.read()
f.seek(0)
f.write("#include <cstdint>\n" + s)
copy_tree("src/lib/discord_game_sdk/lib/", "src/lib/discord_game_sdk/bin/")
os.rename(
"src/lib/discord_game_sdk/bin/aarch64/discord_game_sdk.dylib",
"src/lib/discord_game_sdk/bin/aarch64/discord_game_sdk_aarch64.dylib",
)
os.rename(
"src/lib/discord_game_sdk/bin/x86_64/discord_game_sdk.so",
"src/lib/discord_game_sdk/bin/x86_64/libdiscord_game_sdk.so",
)
os.rename(
"src/lib/discord_game_sdk/bin/x86/discord_game_sdk.dll",
"src/lib/discord_game_sdk/bin/x86/discord_game_sdk_x86.dll",
)
os.rename(
"src/lib/discord_game_sdk/bin/x86_64/discord_game_sdk.dll.lib",
"src/lib/discord_game_sdk/bin/x86_64/discord_game_sdk.lib",
)
copy_tree("src/lib/discord_game_sdk/bin/aarch64/", "src/lib/discord_game_sdk/bin/")
copy_tree("src/lib/discord_game_sdk/bin/x86/", "src/lib/discord_game_sdk/bin/")
copy_tree("src/lib/discord_game_sdk/bin/x86_64/", "src/lib/discord_game_sdk/bin/")
shutil.rmtree("src/lib/discord_game_sdk/c/", ignore_errors=True)
shutil.rmtree("src/lib/discord_game_sdk/csharp/", ignore_errors=True)
shutil.rmtree("src/lib/discord_game_sdk/examples/", ignore_errors=True)
shutil.rmtree("src/lib/discord_game_sdk/lib/", ignore_errors=True)
shutil.rmtree("src/lib/discord_game_sdk/bin/aarch64/", ignore_errors=True)
shutil.rmtree("src/lib/discord_game_sdk/bin/x86/", ignore_errors=True)
shutil.rmtree("src/lib/discord_game_sdk/bin/x86_64/", ignore_errors=True)
os.remove("src/lib/discord_game_sdk/README.md")
if sys.platform == "darwin":
# Combine the two libraries into one
os.system("lipo src/lib/discord_game_sdk/bin/{discord_game_sdk.dylib,discord_game_sdk_aarch64.dylib} -output src/lib/discord_game_sdk/bin/libdiscord_game_sdk.dylib -create")
# Change the install name to (library's location)/(its new name)
os.system("install_name_tool -id '@loader_path/libdiscord_game_sdk.dylib'\
src/lib/discord_game_sdk/bin/libdiscord_game_sdk.dylib")
# Remove the ones it's made of
os.remove("src/lib/discord_game_sdk/bin/discord_game_sdk.dylib")
os.remove("src/lib/discord_game_sdk/bin/discord_game_sdk_aarch64.dylib")
os.system("git submodule update --init --remote")