Files
discord-rpc-godot/project/main.gd
2023-04-26 11:40:22 +02:00

21 lines
1.2 KiB
GDScript

extends Node
func _ready():
Discord_Activity.app_id = 1099618430065324082
Discord_Activity.details = "A demo activity by vaporvee#1231"
Discord_Activity.state = "Checkpoint 23/23"
Discord_Activity.large_image = "game"
Discord_Activity.large_image_text = "Try it now!"
Discord_Activity.small_image = "boss"
Discord_Activity.small_image_text = "Fighting the end boss! D:"
Discord_Activity.start_timestamp = int(Time.get_unix_time_from_system())
# Discord_Activity.end_timestamp = int(Time.get_unix_time_from_system()) + 3600 # +1 hour in unix time
Discord_Activity.refresh()
print(Discord_User.get_name())
$Info.text = $Info.text.replace("{isdiscordworking}",str(Discord_Activity.get_is_discord_working())).replace("{id}",str(Discord_Activity.app_id)).replace("{details}",Discord_Activity.details).replace("{state}",Discord_Activity.state).replace("{lkey}",Discord_Activity.large_image).replace("{ltext}",Discord_Activity.large_image_text).replace("{skey}",Discord_Activity.small_image).replace("{stext}",Discord_Activity.small_image_text).replace("{stimestamp}",str(Discord_Activity.start_timestamp)).replace("{etimestamp}",str(Discord_Activity.end_timestamp))