Files
discord-rpc-godot/project/discord_connector.gd

5 lines
235 B
GDScript

extends DiscordConnector
func _on_user_connected(access_token: String, refresh_token: String, expires_in: int) -> void:
print_debug("Access token: %s \nRefresh Token: %s \nExpires in: %s" % [access_token, refresh_token, expires_in])