17 lines
569 B
GDScript
17 lines
569 B
GDScript
extends DiscordConnector
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@onready var discord_activity: DiscordActivity = $DiscordActivity
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func _on_authenticated(access_token: String, refresh_token: String, expires_in: int) -> void:
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print_debug("Access token: %s \nRefresh Token: %s \nExpires in: %s" % [access_token, refresh_token, expires_in])
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func _on_authentication_failed(error: String) -> void:
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push_error("Auth failed! Error: " + error)
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func _on_connection_error(error: String) -> void:
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push_error(error)
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func _on_connection_ready() -> void:
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print_debug("CONNECTION READY")
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discord_activity.update()
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