Files
discord-rpc-godot/project/discord_connector.gd
2025-03-26 22:33:57 +01:00

18 lines
638 B
GDScript

extends DiscordConnector
func _on_user_connected(access_token: String, refresh_token: String, expires_in: int) -> void:
print_debug("Access token: %s \nRefresh Token: %s \nExpires in: %s" % [access_token, refresh_token, expires_in])
func _on_user_connection_failed(error: String) -> void:
push_error("User connection failed! Error: " + error)
func _on_user_update_failed(error: String) -> void:
push_error("User update failed! Error: " + error)
func _on_connection_ready() -> void:
print_debug("CONNECTION READY")
$DiscordLobby.create_or_join_lobby("beanis")
func _on_connection_error(error: String) -> void:
push_error(error)