26 lines
1.2 KiB
GDScript
26 lines
1.2 KiB
GDScript
extends Node
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# 1. Put the addons/ folder in your Godot project
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# 2. Enable the addon in your Project Settings under "Plugins" and "DiscordSDK". (if it doesn't show up restart your project and try again)
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# 3. Restart your project
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# 4. Create an Application under https://discord.com/developers/applications and get the Application ID
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# 5. (optional) Set images under "Rich Presence" and "Art Assets" and remember the keys
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#SELECT THE TEXT WITH YOUR MOUSE AND CTR + K TO UNCOMMENT THE FOLLOWING
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#func _ready():
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# Discord_SDK.app_id = 1099618430065324082 # Application ID
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# print("Discord working: " + str(Discord_SDK.get_is_discord_working())) # A boolean if everything worked
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# Discord_SDK.details = "A demo activity by vaporvee#1231"
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# Discord_SDK.state = "Checkpoint 23/23"
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#
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# Discord_SDK.large_image = "game" # Image key from "Art Assets"
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# Discord_SDK.large_image_text = "Try it now!"
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# Discord_SDK.small_image = "boss" # Image key from "Art Assets"
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# Discord_SDK.small_image_text = "Fighting the end boss! D:"
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#
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# Discord_SDK.start_timestamp = int(Time.get_unix_time_from_system()) # "02:41 elapsed"
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# Discord_SDK.end_timestamp = int(Time.get_unix_time_from_system()) + 3600 # +1 hour in unix time
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#
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# Discord_SDK.refresh() # Always refresh after changing the values!
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