From 3ba39263e01390341a27a3d4016cb3a6ae951208 Mon Sep 17 00:00:00 2001 From: vaporvee Date: Tue, 3 Jan 2023 18:47:20 +0100 Subject: [PATCH] changed color --- shader/debug2.tres | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/shader/debug2.tres b/shader/debug2.tres index e98337f..d57b728 100644 --- a/shader/debug2.tres +++ b/shader/debug2.tres @@ -3,11 +3,11 @@ [sub_resource type="VisualShaderNodeColorParameter" id="VisualShaderNodeColorParameter_k6e5s"] parameter_name = "ColorParameter" default_value_enabled = true -default_value = Color(0.947399, 6.95249e-05, 3.58093e-05, 1) +default_value = Color(0.8, 0.0470588, 0.0941176, 1) [resource] code = "shader_type spatial; -uniform vec4 ColorParameter : source_color = vec4(0.947399, 0.000070, 0.000036, 1.000000); +uniform vec4 ColorParameter : source_color = vec4(0.800000, 0.047059, 0.094118, 1.000000); @@ -22,7 +22,7 @@ void fragment() { } " -graph_offset = Vector2(-324.172, 7.38333) +graph_offset = Vector2(-257.485, 76.9995) nodes/fragment/2/node = SubResource("VisualShaderNodeColorParameter_k6e5s") nodes/fragment/2/position = Vector2(-2, 329) nodes/fragment/connections = PackedInt32Array(2, 0, 0, 0)