diff --git a/test 3d project.csproj b/gd-mono-thirdpersoncontroller.csproj similarity index 74% rename from test 3d project.csproj rename to gd-mono-thirdpersoncontroller.csproj index 5625a0d..2ceb7b3 100644 --- a/test 3d project.csproj +++ b/gd-mono-thirdpersoncontroller.csproj @@ -2,6 +2,6 @@ net6.0 true - test3dproject + gd-mono-thirdpersoncontroller \ No newline at end of file diff --git a/test 3d project.sln b/gd-mono-thirdpersoncontroller.sln similarity index 84% rename from test 3d project.sln rename to gd-mono-thirdpersoncontroller.sln index d45795e..845fb24 100644 --- a/test 3d project.sln +++ b/gd-mono-thirdpersoncontroller.sln @@ -1,6 +1,6 @@ Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio 2012 -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "test 3d project", "test 3d project.csproj", "{C0DA1341-EAB0-4F7B-BEA9-60129C156BFE}" +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "gd-mono-thirdpersoncontroller", "gd-mono-thirdpersoncontroller.csproj", "{C0DA1341-EAB0-4F7B-BEA9-60129C156BFE}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution diff --git a/project.godot b/project.godot index 0553ae6..0bf2b3a 100644 --- a/project.godot +++ b/project.godot @@ -10,7 +10,7 @@ config_version=5 [application] -config/name="Godot Mono Thirdpersoncontroller" +config/name="Godot Mono thirdperson controller" run/main_scene="res://scenes/main.tscn" config/features=PackedStringArray("4.0", "Forward Plus") run/max_fps=144 @@ -28,7 +28,7 @@ window/stretch/aspect="expand" [dotnet] -project/assembly_name="test 3d project" +project/assembly_name="gd-mono-thirdpersoncontroller" [input] diff --git a/readme.md b/readme.md index 8cf2ffa..ed498a2 100644 --- a/readme.md +++ b/readme.md @@ -1,2 +1,2 @@ -# 3d-game-test -trying out the 3D features from godot for fututre games \ No newline at end of file +# Godot Mono thirdperson controller +This is a working thirdperson controller made in the mono version of godot with C# \ No newline at end of file diff --git a/scenes/main.tscn b/scenes/main.tscn index 132eab9..0be5abe 100644 --- a/scenes/main.tscn +++ b/scenes/main.tscn @@ -66,7 +66,7 @@ mesh = SubResource("BoxMesh_865hq") [node name="CollisionShape3D" type="CollisionShape3D" parent="cube"] shape = SubResource("BoxShape3D_1tea2") -[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] +[node name="directional_light_3d" type="DirectionalLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, -0.396122, 0.918198, 0, -0.918198, -0.396122, 0, 0, 0) shadow_enabled = true