adjusted camera position

This commit is contained in:
2023-01-02 18:44:49 +01:00
parent 3acc432956
commit 76815c6442

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@@ -46,10 +46,10 @@ mesh = SubResource("TextMesh_fc7r6")
skeleton = NodePath("../../..")
[node name="camera_center" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 0.999999, 0, 1.2, 0)
transform = Transform3D(1, 0, 0, 0, 0.965926, 0.258819, 0, -0.258819, 0.965925, 0, 1.93536, 0)
[node name="spring_arm" type="SpringArm3D" parent="camera_center"]
transform = Transform3D(1, 0, 0, 0, 0.992593, 0.121488, 0, -0.121488, 0.992593, 0, 0, -0.7)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.7)
shape = SubResource("SeparationRayShape3D_31c1r")
spring_length = 6.0