adjusted camera position
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@@ -46,10 +46,10 @@ mesh = SubResource("TextMesh_fc7r6")
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skeleton = NodePath("../../..")
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[node name="camera_center" type="Marker3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 0.999999, 0, 1.2, 0)
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transform = Transform3D(1, 0, 0, 0, 0.965926, 0.258819, 0, -0.258819, 0.965925, 0, 1.93536, 0)
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[node name="spring_arm" type="SpringArm3D" parent="camera_center"]
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transform = Transform3D(1, 0, 0, 0, 0.992593, 0.121488, 0, -0.121488, 0.992593, 0, 0, -0.7)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.7)
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shape = SubResource("SeparationRayShape3D_31c1r")
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spring_length = 6.0
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