major breaking update to godot 4 beta 16
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@@ -3,6 +3,7 @@
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[ext_resource type="Script" path="res://src/player.cs" id="1_sqkid"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_bfc1o"]
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height = 2.4
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[sub_resource type="CapsuleMesh" id="CapsuleMesh_4c62m"]
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@@ -22,11 +23,11 @@ font_size = 70
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script = ExtResource("1_sqkid")
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[node name="collision" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1.2, 0, 0, 0, 1, 0, 1.2, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.2, 0)
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shape = SubResource("CapsuleShape3D_bfc1o")
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[node name="body" type="MeshInstance3D" parent="collision"]
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transform = Transform3D(0.999994, 0, 0.00349065, 0, 1, 0, -0.00349065, 0, 0.999994, 0, 0, 0)
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transform = Transform3D(0.999994, 0, 0.00349065, 0, 1.2, 0, -0.00349065, 0, 0.999994, 0, 0, 0)
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mesh = SubResource("CapsuleMesh_4c62m")
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skeleton = NodePath("")
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