major breaking update to godot 4 beta 16

This commit is contained in:
2023-01-28 19:58:27 +01:00
parent bf27550b68
commit 76fe7c74c2
6 changed files with 38 additions and 48 deletions

View File

@@ -3,6 +3,7 @@
[ext_resource type="Script" path="res://src/player.cs" id="1_sqkid"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_bfc1o"]
height = 2.4
[sub_resource type="CapsuleMesh" id="CapsuleMesh_4c62m"]
@@ -22,11 +23,11 @@ font_size = 70
script = ExtResource("1_sqkid")
[node name="collision" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1.2, 0, 0, 0, 1, 0, 1.2, 0)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.2, 0)
shape = SubResource("CapsuleShape3D_bfc1o")
[node name="body" type="MeshInstance3D" parent="collision"]
transform = Transform3D(0.999994, 0, 0.00349065, 0, 1, 0, -0.00349065, 0, 0.999994, 0, 0, 0)
transform = Transform3D(0.999994, 0, 0.00349065, 0, 1.2, 0, -0.00349065, 0, 0.999994, 0, 0, 0)
mesh = SubResource("CapsuleMesh_4c62m")
skeleton = NodePath("")