From 849abfdaf8019fd35c3245263e6e535c3e56c641 Mon Sep 17 00:00:00 2001 From: vaporvee Date: Wed, 1 Mar 2023 19:03:00 +0100 Subject: [PATCH] updated to godot 4.0 stable --- ...ncontroller.csproj => gd-net-thirdpersoncontroller.csproj | 4 ++-- ...dpersoncontroller.sln => gd-net-thirdpersoncontroller.sln | 2 +- project.godot | 2 +- readme.md | 5 ++--- 4 files changed, 6 insertions(+), 7 deletions(-) rename gd-mono-thirdpersoncontroller.csproj => gd-net-thirdpersoncontroller.csproj (57%) rename gd-mono-thirdpersoncontroller.sln => gd-net-thirdpersoncontroller.sln (84%) diff --git a/gd-mono-thirdpersoncontroller.csproj b/gd-net-thirdpersoncontroller.csproj similarity index 57% rename from gd-mono-thirdpersoncontroller.csproj rename to gd-net-thirdpersoncontroller.csproj index bdb22fe..63c6e8c 100644 --- a/gd-mono-thirdpersoncontroller.csproj +++ b/gd-net-thirdpersoncontroller.csproj @@ -1,7 +1,7 @@ - + net6.0 true - gd-mono-thirdpersoncontroller + gd-net-thirdpersoncontroller \ No newline at end of file diff --git a/gd-mono-thirdpersoncontroller.sln b/gd-net-thirdpersoncontroller.sln similarity index 84% rename from gd-mono-thirdpersoncontroller.sln rename to gd-net-thirdpersoncontroller.sln index 845fb24..6f2a105 100644 --- a/gd-mono-thirdpersoncontroller.sln +++ b/gd-net-thirdpersoncontroller.sln @@ -1,6 +1,6 @@ Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio 2012 -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "gd-mono-thirdpersoncontroller", "gd-mono-thirdpersoncontroller.csproj", "{C0DA1341-EAB0-4F7B-BEA9-60129C156BFE}" +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "gd-net-thirdpersoncontroller", "gd-net-thirdpersoncontroller.csproj", "{C0DA1341-EAB0-4F7B-BEA9-60129C156BFE}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution diff --git a/project.godot b/project.godot index 6a6bd2f..525f9ad 100644 --- a/project.godot +++ b/project.godot @@ -10,7 +10,7 @@ config_version=5 [application] -config/name="Godot Mono thirdperson controller" +config/name="Godot .NET thirdperson controller" run/main_scene="res://scenes/main.tscn" config/features=PackedStringArray("4.0", "Forward Plus") boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1) diff --git a/readme.md b/readme.md index 9cfce7e..c916f67 100644 --- a/readme.md +++ b/readme.md @@ -1,6 +1,5 @@ -# Godot Mono thirdperson controller -This is a working thirdperson controller made in the mono version of godot with C#
-Currently running in Godot 4 beta 16
+# Godot 4.0 .NET thirdperson controller +This is a working thirdperson controller made in the .NET version of Godot 4.0 with C#

Demo video: https://www.youtube.com/watch?v=qTzU90Vj3Nw