changed bg color thing, fixed alt enter fullscreen

This commit is contained in:
2023-01-27 13:32:41 +01:00
parent 10bd172d87
commit bf27550b68

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@@ -13,6 +13,7 @@ config_version=5
config/name="Godot Mono thirdperson controller" config/name="Godot Mono thirdperson controller"
run/main_scene="res://scenes/main.tscn" run/main_scene="res://scenes/main.tscn"
config/features=PackedStringArray("4.0", "Forward Plus") config/features=PackedStringArray("4.0", "Forward Plus")
boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1)
boot_splash/show_image=false boot_splash/show_image=false
config/icon="res://icon.png" config/icon="res://icon.png"
@@ -88,7 +89,7 @@ gp_cam_down={
fullscreen={ fullscreen={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194342,"physical_keycode":0,"unicode":0,"echo":false,"script":null) "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194342,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":true,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":true,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
] ]
} }
uncapture_mouse={ uncapture_mouse={
@@ -105,4 +106,5 @@ uncapture_mouse={
[rendering] [rendering]
environment/defaults/default_clear_color=Color(0, 0, 0, 1)
occlusion_culling/use_occlusion_culling=true occlusion_culling/use_occlusion_culling=true