cleaned up project
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@@ -1,8 +1,6 @@
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[gd_scene load_steps=16 format=3 uid="uid://dqyb5g1lyurfj"]
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[gd_scene load_steps=12 format=3 uid="uid://dqyb5g1lyurfj"]
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[ext_resource type="PackedScene" uid="uid://b2ncexsbkd2ca" path="res://scenes/player.tscn" id="1_1hi18"]
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[ext_resource type="Shader" uid="uid://v3mxp45i58ws" path="res://shader/debug2.tres" id="1_b4a1p"]
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[ext_resource type="Shader" uid="uid://ce67ji5dkjiiv" path="res://shader/debug1.tres" id="2_3p2fh"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_rubfc"]
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ground_bottom_color = Color(0.87451, 0.952941, 1, 1)
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@@ -20,24 +18,12 @@ ssr_fade_out = 2.21914
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[sub_resource type="CameraAttributesPhysical" id="CameraAttributesPhysical_0vf24"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_0qhj1"]
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render_priority = 0
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shader = ExtResource("1_b4a1p")
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shader_parameter/ColorParameter = null
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[sub_resource type="BoxMesh" id="BoxMesh_hmqcx"]
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material = SubResource("ShaderMaterial_0qhj1")
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[sub_resource type="BoxShape3D" id="BoxShape3D_bxkt8"]
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size = Vector3(1, 1, 1.24943)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_2hee6"]
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render_priority = 0
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shader = ExtResource("2_3p2fh")
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shader_parameter/ColorParameter = null
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[sub_resource type="PlaneMesh" id="PlaneMesh_p3q8d"]
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material = SubResource("ShaderMaterial_2hee6")
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[sub_resource type="BoxShape3D" id="BoxShape3D_pxtb0"]
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size = Vector3(1.994, 0.048, 2)
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